Summary
In multiplayer, the ground effect from Winds of Asterkarn stays on the ground permanently for the client (joined player). On the host it expires normally. The visual keeps accumulating over the course of a session until the area is completely covered.
Steps to reproduce
- Player A hosts a game, Player B joins.
- Trigger Winds of Asterkarn [via <Skill/Item/Enemy hier eintragen>].
- Wait for the effect duration to expire.
- Compare both screens.
Expected
The ground effect disappears for both players once the duration ends.
Actual
Host: effect expires as intended.
Client: effect remains on the ground indefinitely and stacks with every new cast.
Additional info
- Reproduced twice, on separate sessions.
- [Purely visual as far as I could tell – no damage ticks]
- Game version: [z. B. v1.3.0.0 / Fangs of Asterkarn]
