Mutliplayer Targeting

Hi! I have a small suggestion for Crate in terms of multiplayer targeting. Simply put a trigger option ingame for this value: “creatures->pc->malepc01.dbr & female01.dbr: character: targetable:FALSE or TRUE” this gives the player in multiplayer the chance to fight side by side without locking onto partymember target, which can break attacks quite often… PLS implement this, could make multiplayer alot more enjoyable, while it cant be that hard to do this i guess :slight_smile: alrdy tested it with a “softmod”, works like a charm, but you cant do pvp then anymore when it is set globally to FALSE i.e. I hope this is doable, any input is welcome :slight_smile: HF

Very much agree on this! It’s one of the things that make me play less in multiplayer games.

I definitely support this! There’s not enough skills that necessitate targeting other players (is there even any?) for this behavior. It’s really disruptive and irritating to play around.