Been modifying this Sorc build for many years, but myth. Invoker set is not that good and really it needs a helm item to help it + heavy buffs to PRM to make it shine better. Especially if not using Inquisitor, which annoyingly a lot of PRM gear pushes you to use instead of any other mastery.
Oh and more skill points of course, because PRM is extremely point hungry and maxing out Distortion is now badly needed. Also, it should give all +1 skills for Demo or Shaman to allow for making more different builds. As the set otherwise blocks offhand and amulet slots.
Hopefully we see some new PRM items with FoA, but ideally buffing Myth. Invoker set helps for those how don’t buy FoA.
Edits
Now I’ve slept, somewhat (woke up at 6:30am NZ time, would have preferred a lot longer) and brain’s able to use worbs again and think. Here’s what I think Invoker needs to support Demo/Shaman
Myth. Invokers Shard:
Gives Demo +1 to all skills
Provides either an OA gain to Flame Touched or a modifier to Flashbang to increase DA shred.
MOAR lightning damage
Myth. Invoker’s Shocking Touch:
+2-3 skill points to Raging Tempest
Replace Lightning Resist with more Elemental Resist for obvious reasons or change that to Pierce Resistance
Myth. Invoker’s Burning Hand
+2-3 skill points to Thermite Mine for obs reasons
Change Fire Resit to something else, say Acid Resist.
Myth. Invoker’s Blaze
Modifier to Mog’s Pact that increases OA.
Modifier to Wind Devil that shreds DA.
That Elemental Damage feels pretty low compared to other Elemental items
Set Bonuses:
+1 to all Shaman Skills
Flashbang support
Raging Tempest Support
Modifier to Stormcaller’s Pact that adds Fire/Lightning%+ Because OR It provides an override that turns PRM primarily into Lightning. Because Li PRM is currently a total meme.
Yea it blocks like two very important spots (amu and off-hand), has -15% aether for soem reason on proc and ends up as a disco party skill without dealing any significant damage, prob due to being too broad in two damage types (fire and lightning).
“Distortion” part really hits the whole thing, it’s super hard to fix if u want 22/12 (and which u do need), but overall, set should get some form of dps output a bit more.
Also as u mess mentioned, surviving is another thing, you have to stand still but unlike AAR u don’t really have a lot going on in terms of life steal unless u wear helmet with the pistol maybe. I managed to make a myth invoker build once and it passed but never was “woah” to begin with. That was like patch 1.1.0.3 or smth
Gonna focus on the buildu posted above, with magic edie tools i tested it myself. I wanted to see if I am wrong, you see… but it turns out the build is eeeeh. Died so many time in SR 37 that i quit cuz it became impossible at Gazer Prime level.
It does shine at trash mobs and it clears them fast, Valdaran, Iron maiden on other hands decimilates the build. It can’t survive that well. Doable? yes. Fun and reliable in such thing, sadly no.
What i tho I firstly suspected came true, no hate torwards lee I adapted some of my builds from him too but this panetti itself is lacking. Even with Arcane bomb + Soalel Flame (which I saw that I didn’t try) failed.
sr 30-31 is the balancing concern range - zantai is already nerfing builds based on their 31 performance
anyway
last i tried Lee’s PRM chad it was absolutely nuts still, and that was after the .3 or .6 nerf iirc, +running a gimped version because i changed his with leech pistol for extra lazy (less dmg)
Nah fam, that’s prob why I want that sweet nigthmare difficulty. Maybe mine and mess standards became a bit too high here. It’s crazy how i barely touch SR 30-31 these days.
i’m running this like 6.30-6.50 x3, while half asleep from lacking s , at a time where ptr sr runs are 30-50% longer because general SR changes, with nay a worry in the world.
If the 2nd biggest baboon pilot on the forum can so comfortably and reliably play this, dare i say Invoker-arcanist-PRM does not need buffs,
Do you want Demo/Shaman in the mix and itempool somewhere Mess, have at it
That’s fine, but it’s not a measurement of whether a build is good enough. The fact that it can even do SR37 says enough imho.
And PRM is so silly, I don’t want to say OP, but even with mostly blue items it’s good enough for SR30+. I am kinda salty, because it was absolute ass and then it got buffed into the stratosphere so much that I didn’t even want to try and make a build out of it anymore, since there’s 0 challenge
Conlusion for me is that 3/4 peace Ivoker works better than full, but since it works, it works, and sicne me have such huge standards - this will do for now. Modified this build to my own liking.
That’s because Inquisitor mastery is better than Demolitionist sadly, so Invoker needs a buff to help us to use Demo and Shaman based PRM builds. As PRM items otherwise synergise better with Inquisitor, which is how he got it to be that good.
It’s not crazy good, it’s decent ish. Not amazing, not bad. Single target is very lacking and that shotgun nerf or fix killed a lot of its potency. Hopefully FoA gives PRM builds new toys.
Also best PRM builds are Mage Hunters and I guess Spellbinder.