So the proc I imagine can work with any attack?
What about something like Forcewave? A spell with weapon damage?
So the proc I imagine can work with any attack?
What about something like Forcewave? A spell with weapon damage?
doesnt’ proc on attack, procs when you are hit, by an enemy attack, so doesnt’ care which skill you use
Er, sorry. I should not have said proc… I meant the 30% chance for bonus % damage. I’m unsure exactly how that works.
it’s temp buff, globally boosting dmg, this case %all dmg, so will boost the dmg of any attack made, aside from retaliation
Alright sorry, I’m not sure I am getting my question across still…
I am talking about this on the weapon, not battle cry
30% Chance of +336/+504% Physical Damage
the way i understand it should be like a regular “check” everytime you apply dmg, any kind of dmg (tho obviously any kind of non phys dmg wouldn’t get boosted)
i say “should”, since i’m not actually totally sure if these effects only apply to attacks made with that weapon, but i don’t think it is (ex like Olerons’ Fervor augment)
tested it with a rather barebone character - only the weapon and a shield, used normal white attacks (weapon) and shield slam (shield) from Battered Shell, both were affected
Oh cool. Yeah I have the weapon, so I suppose I should just try to test more things myself like that.
I’m curious if it works with forcewave too.
30% chance for potentially +500% dmg seems like a lot.
I was looking at physical dmg sets geared toward auto attacks and it seems really hard to find something that would work well with it, that doesn’t have a weapon built into the set. Just thought it’d be interesting.
should, if i’m right about those types of effects applying to any dmg applied (“source” doesnt’ matter)
and Coyote’s brief shield test seem to confirm that thought
wont’ say it’s not a lot, def a fair bit (also a decent proc chance)
just more like a note of “keep in mind dmg is additive in GD not multiplicative”
so if when you already have 2500% dmg “at end”(since Myth weap) it will be more like 20% dmg boost
should work - have test is shortly afterward and had stronger attacks in between