Mythical Exonerator Now Preforms Much Better

…But I can see some room for improvements. Namely the Cadence damage could use a boost to help with the fact it’s hard to get more lightning RR with the Tactician builds. As for the Purifier version the fire to lightning conversion should be shifted to Flametouched, since that would help majorly.

Also we still rings etc with lightning resist reduction, but that’s a gripe for another day.

Builds used to show this are these:

not taking chill rounds on cadence seems kinda criminal :no_mouth:

also kinda curious you’re willing to take cross conversion for 40% WD, but not the transmuter for TDM :thinking:

(and remember that Menhir doesn’t work with guns)

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Whoooops, then again, such is the case when you don’t get enough sleep :upside_down_face:

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even if i had sleep i still take Menhir’s Will initially on 2h gun builds out of habit :laughing:

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Brooo I know right?! Always bugged me as well. Like playing single RR lightning builds and seeing grava…:pensive:

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Heh, this is why I always have Cursed Tinctures available :3

Also he dies faster than some Chthonian heroes do in deep SR lawl. But yeah, he’s one of the reasons why my Tactician has that relic, because every bit of RR does help. Even if mad lee wants it gone for the dual pistol relic :stuck_out_tongue:

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Oooof, using this weapon for savagery doesn’t feel as good as Firestrike >_<

I don’t even think double Glyph rings are going to help, there’s just not enough damage potential in savagery with this weapon to do the job. It’s weaknesses damage and total skill points wise are very obvious in SR85-86.

Best thing to add would be pass through to savagery, since then it’s got better crowd clear. Otherwise more lightning damage would also help out.

Going to test a Ludi version next, but I don’t have high hopes lawl.

Speaking of Exonerator (100% phy to lightning) and Discord (100% phy to elemental) transmuter, how does it work?

It’s not gonna be 66.7% lightning and 33.3% fire+cold right? Will the transmuter take the first priority making it 100% elemental, or the gun has the priority making it 100% lightning?

it gets split, like always when it’s same step conversion, so yes 66lightn and 16/16 fire/cold

remember, direct conversion is conversion step/priority 1, no matter where it is, the game doesn’t make distinction between direct skill conversion on an item vs transmuter in a skill tree; they are both equal first step/direct skill conversion

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Thanks, I get it now, so skill transmuter and item modifier is in the same priority

yep
only thing they are not even in is the new FX change system, there skill tree transmuter will overrule colour/FX wise now

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