Nature's Call Regalia +X to Summon Briarthorn

Unless you count Pierce Pet builds…
(there is a reason why you haven’t heard of them)

I see it from another perspective.

Gnomish for eg said that he took double my times for stuff like superboss kills.

I have had a few players tell me my builds were hard to play.

I am used to Pets. I build around my playstyle and preferences. Some might find it suited for them, others might not.

I am used to piloting my builds to near perfection while new players won’t have that luxury.

Can I kill Callagadra with my fluffy squishy in the current patch? I am sure I can, easily.
Can I do SR 90+, I am sure I can do that as well.
Crate? I am not so sure given its unique mechanics, but add consumables into the mix and I should be able to pull it off if I try hard enough.

But can I give the build to a random person and have them provide similar results?
I want them to be able to, that is kind of the core of my design philosophy along with maximum laziness.

Objectively speaking, 99% of the playerbase won’t notice any difference.

Early game should be much easier and so leveling should go smoothly compared to before (for pets in general)

Pushing into deeper SR will rely a lot more on chance and instead of simply beefing up your pets and enjoying the passive player stats you get as a result, the build making process becomes a harder puzzle to solve.

Thunderstruck / of Kings, I can see becoming popular for those who still want to push deeper shards.

Celestials will be a pain, not to actually kill, but to slog through the boredom of longer fights.

Diviner reap spirits will become the new fluffy squishy as they don’t care about useless stuff like pet defense or skill points for maxing out their non existent line of skills.

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ye but except for Crate, maybe ravager and couple of “niche” builds, ex retal, personally i’ve always been used to the Celestials being a slog, and frankly why i don’t even bother doing them anymore, like i can’t even remember when i last bothered to attempt mogdrogen to “test run” a build, because on the upside he kills you in 1 min, “best” case scenario you kill him in 5, worst case you’re looking at a 10minute leftclick contest… which i just don’t think is interesting
Crate i’ve accepted not all builds can contend with, specially not most of my stupid ideas,
Lokarr ofc i know doesn’t really matter to many, but i feel like he’s a nice starter gauge,
and if i feel ballsy i might give Rabagur a whirl,
but Calla kinda falls in the same pit as Moggy, just worse… :unamused:

I am used to using Cally as my training dummy.

Callagadra kill:

<12mins = good

under 16 = decent, but needs looking into

16-20 = something went wrong unless Skeleton or Phys pet build.

20+ = Unless Skeleton or meme, delete and never speak of it again.

Ravager kill times are usually <5m for good builds, but anything more than 8 and you might see me post it once and then never touch it again. (Skeletons and memes get a pass ofcourse)

Crate is kind of an exception due to its unique mechanics as you need to have a certain kind of build for it.

My issue with moggy is mostly that you can only fight him once and need to reset map & quest files to fight him again…

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Ulvar, pls share the build link of your physical pet conjurer who killed Callagadra 1.1.9.0. Would like some input of what i am doing wrong being unable to take her down.

Maybe I do that when Maya starts playing current patch :wink:

Meh, I probably will eventually since I have been wanting to try this [Mod] Nydiamar (Update 13)

So I’ve never attempted Ravager or Calla before, as I’ve heard that you need some ridiculous defenses to withstand their attacks. What sort of defenses are we talking about for these fights? 80% Phys resistance? 50% overcap on everything? Enough cooldown so we can resummon and forget? Not being snarky; I fought Mogdrogen once with a non-pet Commando so I could be part of the toxic elitist club and even with 150% overcap and 2,000 health regen, I was facing serious damage spikes. I imagine the other two are even worse and with damage types you can’t easily overcap.

Also, I herd there was some talk about birbs. What did I miss?

On a Pet build? almost anything can do Ravager. no special requirements.

For Cally… min requirements: Birds of Bysmiel - Pet Occultist :stuck_out_tongue:

So not much really.

About birbs, they got -3% nerf on weapon dmg per projectile on their attack. But got compensated by increased radius and weap dmg increase on lightning strike. So not much of a nerf in the grand scheme of things.

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Ugh oh…

I’m afraid you’ve already demonstrated exactly how hard reading numbers and words is for you. So I would forgive anyone who doesn’t just take your word from the get-go.

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Sorry, who are u again?

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Pet Malders LUL

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Completely irrelevant in contrast to my input. Or did you spend too much time on Reddit?

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I am curious because I am used to trolls being atleast entertaining.

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well… this took a turn :eyes:

nn folks, don’t make Medea swing the broom :wave:

Ignore Maya. She’s bitter because the nerfed pet builds and pets in general are still pretty much viable despite all her baseless asumptions about the patch. She’ll probably post again in reddit playing the victim card and telling everybody she’s quitting GD forevah because Zantai is a big meany that ignores her genius suggestions everytime and specifically nerfs her builds.

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Hard jamming to the cries of pet players
Ricardo1

What are you talking about? I linked the threads right there.
You complained about the set nerfs while apparently being incapable of reading that pets got a global buff.
You complained about Cataclysm’s Eye getting nerfed while refusing to even acknowledge that Gate to Many Worlds is a pet item.
You even admitted that you aren’t installing 1.1.9.0 and yet you claim to know how builds in it play.

If you don’t want to be taken seriously you should just say so.

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Well, you got one thing right atleast, I am bitter about pets getting nerfed. So… kudos?

Like I said, I am used to more entertaining trolls.

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:woman_bald:

I would say if you want to add Ravager to you list of victims, pets is definitely easier to do than players build (unless is really tanky). Check whatever Ravager you spawn for damage type he’s dealing and make sure your tank can hold up the aggro. I suggest to try Conjurer like Beastcaller, cause Briathorn is good enough to hold the ground even against berserk Ravager (when health drop below certain threshold). Moggy, you need some AoE to kill spawns quickly I guess.

As for OP, idea isn’t bad actually. You need your main pet initial node maxed and your set is providing very low amount of + skills, so it’s harder (not undoable) to max it.

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