I was thinking about how cool blood dk’s in WoW were. I always loved the idea of being an invincible mini boss because of the high health pool, the constant healing, and the just straight up tankiness. So I loaded up Grim Tools and went to it! 10 minutes later I had picked a bunch of stuff that seemed to fit and threw it together and proceeded to kill Lokarr. Granted it took a while and the build isn’t really invincible but, it did okay for my first time ever making a build and making it in 10 minutes at that.
Here’s the Grim Tools link https://www.grimtools.com/calc/r2BnyOB2 and I’ll try to explain my choices. Be warned that my choice for certain things was really not based on anything other than sure why not. This is basically a concept build that needs to be fleshed out so please don’t slam me too hard if I made dumb choices and believe me I guarantee I made dumb choices.
First we’ll start with the items.
The Mythical Soulbearer: The reasoning behind this is fairly simple. Vit Damage, Health, Cooldown Reduction. The added spirit is nice allowing use to save points. The +2 soul harvest is fairly useful. The thing that sould me on this was Soul Harvest though. Being able to heal and regain energy when anything dies? Yes please. Let me be a god. With all that being said it might not be the best weapon for this build.
The Blood Knight set. I mean what’s not to love? It essentially makes everything we use stronger. Except counter strike, which I want to work back in seeing WoW blood DK was all about autoattacking until blood boil came up. On top of that the set we get to summon an invincible ghost who lowers enemies Vitality and Bleeding resistance.
Mythical Wraithborne Legwraps: What’s not to love? Vitality damage, health, offensive ability, defensive ability, vit res and bleeding res. I mean to me this is probably the most sure part of the build honestly.
Mythical Greaves of III Omens: So these I’m not really sure about. Having +2 to bone harvest is nice, then the ele resist, movement speed, defensive ability and vitality damage is always good but, they just seem kind of lackluster. I’m pretty sure these are going to be tossed away for something else entirely that adds more resists or health.
Valguur’s Focus and Vaalgur’s Touch: When added these items to the build it was actually because I was using the full Valgurr’s set! Then I seen my armor rating and everything else and let out a Michael Scott Nooooooo. So these two are only here as placements really. I think I’ll replace Valguur’s focus with a shield, but I’m not sure which and I’m not sure what I’ll replace the gloves with. Any suggestions would be greatly appreciated.
Mythical Deathlord’s Band: So it gives us Attack speed, Casting speed, +2 blood boil, resists and defensive ability. I think that’s really important because my thought behind this build is it can benefit from all that ( not in it’s current form without say cadence or something else to use for auto attacks but, you get the idea behind it)
Mythical Signet of the Fallen: Honestly just picked this due to the OA, res, damage and casting speed. No other reason really.
Mythical Boneweave Girdle: What a good belt. +3 Siphon souls, +110 OA, +28 DA, Health, ADctH, Vit damage, Phys res. You can’t really go wrong with this belt especially for a build like this. I couldn’t find anything better to suit the build and this just had so much going for it I figured it has to be in the build.
Mark of the Shadow Queen: Granted this does nothing for any of our skills but, it gives us some res and most importantly gives us a decent amount of OA which I was sorely needing. Once items get shuffled around, this will more than likely be replaced.
Solael’s decimation: Sort of like mark of the shadow queen, it gives us a good amount of OA. It also provides us with some extra Vit damage and spirit! So we can dump even more points into phys.
As for components, I just went willy nilly trying to get OA and DA up. It worked for OA but, not DA unfortunately. So hitting 3k+ is something that needs to be done but, I’m not really sure how seeing this is my first build. My devotions are also all over the place. I grabbed a bunch of Vit damage and ADctH. I really wanted to get healing rain but, couldn’t. Not sure if I’d really need it but, I guess we’ll see.
Thanks for coming to my tedtalk and listening to a noob builder ramble on why he thinks his stupid choices are somewhat okay. In all seriousness I’d appreciate any help fleshing this build out and making it really pop. I’d like to stick to the theme of Blood DK from WoW but, am willing to adjust to make it even stronger/tankier.