Here are two versions i was thinking of.
Grasping Vines does:
- Physical and Bleeding Damage (both influenced by + cunning stats)
- Vitality Decay which is not influenced by +Vitality Damage, but the damage is increased if you use minus (-) resist as vitality de-buffs ? It is influenced by +spirit stats.
- Retaliation Damage Added to Attack.
Archon ( Shaman + Oathkeeper) : https://www.grimtools.com/calc/RVvOmQvZ
Devouring Swarm = vitality and bleeding damage, -60% vitality resistance, -40% bleeding resistance.
a) Guardian of Empyrion = scaled with player, does Physical, Fire, Burn over 3 sec damage + fire damage aura with -35% physical, -35% fire and -35% bleed resistance.
So from this you get -35% physical and -35%-40% = -75% bleed resistance, -60% vitality resistance
b) If i use Scion of Dreeg, the Guardian of Empyrion will do: Acid, Vitality, Poison over 3 secs + Acid aura with -35% poison & acid, -35% vitality resistance, -35% bleed resistance.
So from this you get -35% poison & acid and -35%-40% = -75% bleed resistance, -35%-60%= 95% vitality resistance
With b) I could go with bleed / vitality but they use two different stats (one cunning, one spirit)
With a) more inclined to go more towards psychical / bleed (cunning).
Oathkeeper
Path of the three = +vitality + vitality decay
Devine Mandate = +physical, some fire/burn damage to help Guardian of Empyrion.
Shaman
Blood Pacts/Wendingo = +vitality, +bleed, + vitality decay.
Primal Bond = +psysical, + bleed.
Conjurer (Occultist + Shaman) : https://www.grimtools.com/calc/RZR01x92)
-26% physical resistance, -51%-41%= -92% bleeding resistance, -31%-61%= -92% vitality resistance.
Does Second Rite applies to grasping vines ?
Of course Oathkeeper + Occultist (Sentinel) = -35%-26%= -61% physical resistance, -35%-51% = -%86 bleeding resistance, but there is no grasping vines.
Help me clarify all this, which one is best to finish game.