Need help with elemental gunslinger

Hello, need help with my elemental gunslinger. Sustain is ok, crits are ok, but overall damage is low.
http://www.grimtools.com/calc/lV79APvN

shard of beronath is a poor substitute for a proper default attack replacer skill.
i wouldn’t expect an auto attack build around that skill to produce good overall damage.

you get decent crits since both masteries offer a good chunk of bonus OA and some bonus crit damage, but that’s about it. there’s no solid base damage to be multiplied by those crits.

you have IEE as a (fairly weak) source of flat elemental damage and you get some more from standing in the seal and some more via phys->ele conversion of the physical damage from steel resolve. your gear adds almost no flat damage, either. only ~10 fire damage from the hands and ~16 from the relic. nothing more.

EDIT: i’d switch the devotion binding of elemental storm and seekers. storm is more valuable and has a lower proc chance, so it should be on the main attack. seekers have 100% chance to proc. that 100% chance is their main selling point - they don’t need a valuable “main skill” slot and work all right when you simply slap them on a random weapon pool skill.

shard of beronath is a poor substitute for a proper default attack replacer skill.

But it’s the only elemental auto-attack skill

You probably already realized your guns would be perfect for a purifer. 140 flat elemental damage is quite interesting. Arcanist does not bring you a lot of added value regarding the play style.

You should read the skill description of all the inquistor tree. Somebody told me they suck a lot when overcapped and it is true :
-deadly aim over 12/12 is a waste
-same for the top left corner skill
-word of renewal upgrade skill points are poor above 7/10

Which physcial damage are you trying to convert? The plat damage from inquisitor skills ? It does not seem to have a nice return on investment :slight_smile:

You probably already realized your guns would be perfect for a purifer

Yeah, I did. But they are only ones with elemental damage.

You should read the skill description of all the inquistor tree. Somebody told me they suck a lot when overcapped and it is true :
-deadly aim over 12/12 is a waste
-same for the top left corner skill
-word of renewal upgrade skill points are poor above 7/10

Ok, then I can tweak them a little. however I am not sure, if that would help me with my low damage problem.

Which physcial damage are you trying to convert? The plat damage from inquisitor skills ? It does not seem to have a nice return on investment

No idea, I am not trying.

firestrike is also an elemental auto attack skill. it does mostly fire damage (plus some burn, lightning and chaos)

it has higher weapon damage % scaling, a lot of flat fire damage (that scales with % elemental exactly the same as it would scale with % fire; same for resistance reduction) and it has good built in AoE (explosive strike and brimstone).

it beats shard of beronath in every way. of course, the comparison isn’t really fair since shard only costs 1 component slot and firestrike costs 30+ skillpoints to fully utilize.

but you get what you pay for. low investment (shard) -> low performance.

firestrike is also an elemental auto attack skill.

I dont have fire strike

yeah, that’s the problem. mage hunter doesn’t really lend itself to be played as a DW gunslinger. lack of flat damage and a decent auto attack.

purifier is just plain better suited for that job. even the old gunslinger sorcerer builds are probably better.

yeah, that’s the problem. mage hunter doesn’t really lend itself to be played as a DW gunslinger. lack of flat damage and a decent auto attack.

Too bad. So it’s Crate fault then

I agree. I don’t want to be told I should play a Purifier when Arcanist’s IEE is the obvious choice for Elemental damage. Mythical Arcanum Sigilis is a poorly designed item.

why would you blame crate? apparently that build was/is viable. you made it to level 100 and i’m going to assume that you also cleared the campaign with it on ultimate. can’t really ask for more.

it was your choice to make an auto attack build with a class that doesn’t even have an auto attack skill.

the game would be quite broken if a component skill like shard of beronath was on par with a mastery skill like firestrike that takes a big investment of skillpoints (and also items to push the skill to ultimate levels beyond the native skill cap).

regarding the pistol: the legendary version is kinda weird, i give you that. it’s a poor item for an auto attack build since it lacks flat damage. don’t know what it’s intended for tbh. maybe as a “stat stick” for a PRM build or something (has both aether & elemental damage)

the mythical version looks like a decent item overall. it does have a strong bonus for a purifier or sorcerer (bonus ranks and added elemental damage for firestrike) and it also has a bonus for PRM, so it is a useful item for several different builds.

EDIT:
since the build you use has quite a lot of flat pierce damage from various sources, you should look out for items that convert pierce to elemental (or subtypes of elemental) to make use of all that wasted potential.
stuff like this:
http://www.grimtools.com/db/items/8121
http://www.grimtools.com/db/items/8043
http://www.grimtools.com/db/items/7987
http://www.grimtools.com/db/items/7906
http://www.grimtools.com/db/items/7858
http://www.grimtools.com/db/items/7804

with some of those items combined, a large part of the mostly useless flat pierce damage will become elemental (or cold or fire in some cases). most of them also have flat elemental/cold/fire damage as a stat, so they would certainly push your dps quite a bit.