Need help with killing Ravager of Flesh (Blademaster build - Belgothian Set)

Hello, I have been trying to kill Ravager of Flesh on Ultimate with a Blademaster build using Belgothian Set, but died multiple times. Here are the problems that I noticed:

  • His bleed damage is massive, 1000-2000 bleed damage each attack, even though I maxed out, overcapped bleed resist. Vitality resist maxed and overcapped as well.
  • I sometimes got 1-shot instantly, probably when Ravager launches 2 orange projectiles that depletes at least 50% of my health and again, deal massive bleed damage.

My build deals decent damage, has massive Armor (max 6000), high Physical resist (max 50%), beat wave 170 in Crucible, but still died easily to Ravager. Really need feedback on improving my build. Here’s the build: Blademaster, Level 100 (GD 1.2.1.2) - Grim Dawn Build Calculator

use consumes

more wps
get anatomy of murder
unsure why you’re using that conduit it doesnt’ stack with scales RR, nor Terrify neither of which is very useful to you because not 100% uptime
ie terrify and the conduit is a waste
dmg seems pretty low, low in general, bit more low for belgo BM, that’s probably part of your struggle, your dps is lowish for a celestial fight so you struggle to leech etc.
Also, learn to evade Sunder, will help tremendously. Even if you don’t evade the actual sunder just evading on sunder means you wont take that much dmg since his close range sunder is super low duration

those gloves are not really doing you any favours eithers, no attack speed, unreliable proc, you’re not using regen. Get gloves with attack speed, pref with pierce dmg ofc

you can’t use menhir’s will as dual wield, remove the point

1 Like

OK, I’ll change my items a bit. Which attack causes sunder effect? How do I tell when he is going to use it?

he has two
one is a close range melee swipe (fast), other is orb he shoots when you got distance away,
look for the pre-sunder warning flash when facetanking, or “when he pulls his right arm back a bit elongated/pronounced” then just evade through him. You don’t even have to actually evade the sunder itself, just evade through him immediately if you get hit anyway.
The ranged orb you should either never trigger facetanking 24/7, or just hide behind the rocks if you ran away to heal, then go in his face right after it’s cast/broken.

https://imgur.com/a/sunder-warning-flash-skull-yYeSgXa
the big orange/red spiky flash + skull icon
image
image
image

different build, but you can see what i mean by evade the melee sunder or still evade “through him” if got hit by sunder

Thanks, I’ll try. Is Veil of Shadow from Nightblade necessary? I’m gonna respec that to put points in anatomy?

veil of shadow and night’s chill is mandatory
just take the point from Menhir’s Will and Terrify out and plop couple in anatomy for a lil cunning boost
you need like 3300 OA or something to trigger your crits against ravager, not counting the OA debuff Flesh/red version has

Thanks for the tips. Please subscribe to the thread. Hope you don’t mind if I have more questions. Gonna optimize my build now.

alright, so i just killed Ravager of Flesh (red version) with this tweaked old setup

it’s a bit cheesy, tho in my attempt i didn’t “need” to use/forgot to use Ulo at all :sweat_smile:
*i use save editor for a 1x creation, so item rolls are random, and i get no craft/blacksmith bonuses
resists are undercapped because just tweaked it to be “Baseline” ravager capable and not alround content finished (hence so many Solael augments on armours)
i used Ugdensalve for +hp and Elixir of the Dranghoul for +OA/DA

i guarantee you it can be made even better, i just dont’ remember the “good” non-mi setup/“no-green mafia” version :sweat_smile:

Done. Kicked his ass. Had to kite A LOT when hid HP was at 50%. I dodged his sunder but for some reason, he still dealt a lot of damage to me at that stage, so had to run whenever my HP got low.

5 Likes

congratz :+1:

by the way, I saw your build and am a bit confused. Why did you use unchained might for glove? RR from the glove doesn’t stack with scale devotion proc

because too lazy to swap, and gloves give aoe RR which (imo) is fine in SR since scales is single target, faster to kill packs

1 Like

I see now. Scale proc seems to affect only 1 target. Though unchained might have no pierce damage. Kind of bummer.

Also, I’m still wondering. Does CD reduction from Belgothian relic affect passives from items?

it should afaik
or rather depends on the exact type, circuit breaker stuff are unaffected (prismatic diamond/serenity)

1 Like

I see. Good to know

this seems like it feels nice/ok against ravager on 1.2.1.3 Blademaster, Level 100 (GD 1.2.1.2) - Grim Dawn Build Calculator (shadows get DR there, no need for war cry)

needs some aug/comp shuffling for regular rounds tho Blademaster, Level 100 (GD 1.2.1.2) - Grim Dawn Build Calculator

*still not as ideal as using couple greens/MIs tho ofc

1 Like

Thanks, I’ll take a look

Not sure gnomish mentioned it directly, but u want to have flat damage bonus on items (and skills, devotions) as much as possible when using dual wielding + wps (like it in his build), since it adds damage to both hands and if you are close to 100% chance on any wps (that supports dual wielding), you always hit with both hands, so it’s extra good. (all augments should be chosen with flat bonus damage when it based on dual wielding+wps build).

3 Likes

Congratulations! :partying_face:

Nice job!

10charz