Need some information on Pathing after decomp of GDX2 world

I am working on a expansion of my own for GD, but before i devote myself to this project too much.
I need to know a few things.

I used mapdecomp to gain access to the main game world via GDX2 levels.arc
Everything is setup and working great, assets etc.
The pathing has me a bit worried though.

I’m not modding any of the main campaign areas but I just need access to the main world since I’m building off it slightly to the south.

Am I going to run into issues with pathing regeneration via the main campaign or will it remember the pathing used by crate when they generated the pathing last release?

I’d be interested to know this as well. I’ve just started modding, so I can’t really help you, sorry.

Unfortunately, there’s not much activity in the mod forums, so it might just be a case of trial and error and figuring it out on your own.

Good luck.