Just a man, but incredibly resilient
This thing makes oneshots
Abnormally high damage. He doesn’t care about your resistance to aether
Raining hell
This guy is deadly at high SR levels
She makes oneshots
obscure foreign concept i know, but, move away from the location where stuff is dropped? ![]()
Move out of the volcanoes he spawns at your feet.
None of these deserve nerfs. I’l argue Aleksander should be buffed, probably the weakest Nemesis in the game right now.
someone said they might be facetanking his meteor on SR 36, i said if so that should indicate that rock needs to be buffed not that others should be nerfed ![]()
I remember that shit dealing 10k damage on Ultimate several years ago. I was doing a high SR run recently, got hit by his meteor just to see the damage, health barely moved. Feels like the flat RR removal from his prm shotgun severely weakened him, that shit used to combo into the meteor and cause it to deal high damage because of the lowered physical resistance.
The giants’s rocks deal more damage at the moment, and they are a basic enemy.
RIP Aleksander oneshots 2017-2019
2017-2019 me would call my 2026 self crazy for asking for Aleks buffs. Used to bitch about him back then.
100%
The metoer needs far more damage to be any kind of threat like it used to be. Half the time you don’t even need to dodge cos it will just miss. And aside from the meteor, Aleks has nothing going on. Some fragile crystals that die immediately and harmless filler moves until next meteor.
I find aleksander actually the most dangerous nemesis when he is mixed in with a random bunch of heroes and mobs in SR. He is so small you barely see him and his meteors get camouflaged by all the random BS flying around.
did nemesis icon get removed in sr foa map and i just ignored that change? ![]()
Easier said than done in high SR. So much pyrotechnics going on with a giant mob and THIS guy to boot. I lost a very tough character on shard 26 to this guy – a character that had already beaten Mogdrogen 2.0 twice, killed all Ascendant Act bosses, and killed the Dread. 3600 DA and character gone at the snap of a finger. One on one would have been a different story - but with dozens of monsters and flashy effects going on everywhere it was literally impossible to make out one flashy effect from the many others going on at the same time.
wonder if volcano did that if just 26, or if it was actually his Mark of Torment ![]()
I think none of these need a nerf.
I would add different things. Shattered Outcast was too buffed in FoA and deals absurd damage in SR 36+. The same goes for Salazin and his Sigil. Also deals absurd damage. Killed me in 2 second through inq Seal from full life in SR 37… In the mess of effects it was hard to see also.
And the healing of Reaper of Rot in SR 38+ can be absurd sometimes…
Does Blackheart even spawn in shards? I thought purple bosses spawned only in boss rooms. How did anyone get him in shards then?
Ok, when was the last time you got hit by fully altar buffed (~350% monster damage) Alex meteor?
The damage ceiling is still kinda there.
It is +350 % additive damage not multiplicative. It will be somewhere on the level of SR 36. Some builds can tank it. Most cannot. Just avoid it. We have many mobility skills in the game…
That’s literally the same for Underking and it got nerfed for some reason. I didn’t say I have issues with Alex, I said he still hits hard with juiced mods.
Unnecessarily. I would nerf other things.
and people say i’m toxic/elitist//git gud/too veteran experienced when i say they refuse the most basic of interactions
/“click move is too much to ask these days” ![]()
Underking could use it at close distance so your reaction time is smaller/“doesnt’ drop slowly from above” + it could shotgun, aleks doesn’t do either
*still think nerfing it was bad tho, could just have fixed the range trigger





