It’s pretty hard to keep 4 summons that lives for miserable 3 seconds with a 15% chance on attack.
If u put a good spell on it that has almost 100% chance to proc, it has a long cd and can’t maintain even 2 summons at the same time.
Although the attack spped and AOE is fine, it deals not a lot of damage even with lots of %aether and elemental on gear and everything.
It really should add some kind of RR or defensive ability reduction, IDK.
Or maybe even make it last for more than 3 seconds only, maybe 5?
It’s a tier 3 constellation, should be really better than this, it’s a looooot of points invested to get there.
Haven’t tried it yet so I can’t really make a valid assessment, but are we even surprised regarding this at this point.
I’m pretty sure it’s already established that Crate has a tank fetish! They want you to keep using defensive devotions so you can tank the s#%$ out of Ultimate regardless of your build. Them making mediocre offensive constellations just gives you more incentive to keep them tanky stuff. :rolleyes:
I wanted to laugh, but it’s true :rolleyes: :eek:
Yeah for example the heavy nerf to will o’ wisps confused me. What’s the point when they only live for a couple seconds. That deep into he devotion trees there are other superior options.