The Basic Theme of the scientist is he creates many different strange concotions that he uses to fight his enemies and buff himself. His main damage types are Fire, Cold, Electric, Acid and Posion. He is a close-quarters spell DPS.
Priest Deals Aether damage (aether is the breath of the gods historically), Fire Damage, Physical Damage (Trauma) and some chaos damage. He specialises in Shields and maces.
Adventurer is like an indiana jones character and deals primarily physical damage with some acid+posion. His play style revolves around traps, pets and high mobility.
I would really like to go into more detail with these ideas and flesh out all their skills - I also wanted to see what kind of creativity the community has!
I’d like to make a few classes and edit a few. A couple necro-pet classes but I posted those before so I’ll post…
Hound-Master
A two-hand ranged class that specializes in piercing/bleeding/internal trauma damage. I want to see if I can make/get a dog model, either from the hellhounds own or the corrupt hounds, clean them up so they look un-corrupt. Smaller and weaker than other pets but you’ll have three of them and each will have taunting and slowdown abilities. I’d like it as non-magical lightshow as possible. Other abilities will revolve around either the hounds, like whistles that cause them to frenzy getting more damage and speed while sacrificing defense, or around the two-hand ranged weapon, flak shot, tranq dart, stuff like that.
As for the others, I reaaaally want to do something about Occultists Storm Crow and Shaman’s Briarthorn… Familiar needs better attack skills, so I want to give it that summons Crows that the scarecrow has. With that it won’t have to worry about actually hitting something :\ it can focus on healing while they attack and are on cooldown. For Briarthorn… I want to get rid of it entirely. I want to see if I can slap a Wildcaller’s Cowl on an alpha ratman and call it a Wendigo XD since that’s pretty much what it looks like. If we can add new sounds I’ll mix a wolf’s howl with a elks call for it too, make it unique. For skills, we’ll switch up briar thorns root attack for something health draining and should be good.