since achievements are sorta meaningless, and it’s in my spirit, i suggest adding a bunch of (silly) extra achievements just for fun and to spice up the grind a bit
could be stuff like
break 3000 bookshelves/breakables
throw a lot of feces
reach respec cap/respec 1000 skill points
have 100.000.000 iron in your wallet
walk 500 miles
rift 10.000 times
leap 1000 times
disengage 2000 times
complete 150 quests (x3 if it can be tracked across normal/elite/ultimate playthroughs combined)
complete 500 bounties
die 1000 times
play for 10 days (char sheet page 3 time played)
cleanse all devotion shrines (FG amount)
use 9001 heal potions
use 41 skeleton keys
kill 300 Nemesis
collect 888 royal jelly/666 seals of binding, 420 ugdenblooms
apply 1337 illusions
sell 10.000 searing embers
discover all dungeons
get the Krieg set drops on Normal difficulty on Hardcore
get nullified 101 times
get Blitzed 22 times by Iron Maiden
etc etc etc, such and so on,
silly, “fun” or pseudo grindy/monotonous “meaningless” achievements
that was my “point” tho,
that it would(should) be 0 “value” achievements that aside from funny or flavour just added monotonous “effort” to the (pre-existing) grind and maybe some more grind of their own
the “worst” kind of achievements, and not skill based, so their value would only lie in their silliness or joke/meme “reference” “yes, i blistered my thumbs and stood here for 37 hours, but i finished catching 10.000 fish, for that glorious 1½ sec popup and profile mark”