This helped a great deal - thanks. I totally forgot about assigning the “default” skill for the associated bonuses. If it’s not in a Noob guide there should be the first line in all caps: ASSIGN YOUR DEFAULT SKILL BEFORE HEADING OUT!
So now under combat stats my Primal Strike has a DPS rating of 2,157. If I mouse over a different weapon is the DPS change based on its impact to Primal Strike or just “base” weapon damage?
For “caster” skills like Lightning Storm which I cannot assign to L/R mouse, they would be impacted by %increase to Lightning/Electrocute damage mods only, correct?