OP things_

Idk if the engine will allow it but would it be possible to turn devastation into a skill that would follow you for the duration? Kinda like a temporary aura

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Lower cooldown for it to be perma should be enough.

That’s essentially how Stormfang works when paired with either WoA or Judgment - and that part works well I will say!

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I don’t know if Banana tried Stormfangs yet 1.3.0.8 Stormfang Evoker 6 Projectile Cold Devastation [SR40 + All Celestials]?
But i think it highlights part of the “always” much griped part about devas, CD is just too long, and it forces the “only” decent or even “viable” build form of it to stack tons of CDR (in the old days at the cost of everything else on top)
*i know a lot of people don’t like static skills, so Stormfangs WoA might not already going to be a “meta” favourite, but i actually enjoy(ed) it. To me it doesn’t feel OP(i didn’t play Lion’s setup but still +2 projts version), but it also doesn’t feel bad. It’s somehow making both EoR static channel and big cdDevas fun to play (to me).

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sad witch hunter noises

Even 22k was a patently absurd expectation for some class combos.

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Templar version of Stormfang is as mobile as Devastation gets because it rivals the short cooldown of Spellscourge and all you need is to cast Judgment every now and then. Can still get some Onslaught stacks from the relic.

Still, Stormfang is the new toy and it actually makes Devastation fun to play. Most other Deva builds aren’t as lucky - for example Pyran & Vit Deva invest more into the duration than into the cooldown reduction making them as static as it gets. Should be a bit telling if you need +2/3 projectiles on top of trivialising the cooldown on top of some potential Onslaught stacks for the spell to feel worthy of the ‘ultimate’ Arcanist spell place.

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It would be nice if WoA did not start from zero radius when interrupted… This is missing to it QoL wise.

sry, no hyperbole when complaining, Winds don’t start from 0, just “smaller” than max aoe :scorv:
actually, at a glance it doesn’t look that short even :thinking: - wait is it actually default larger than EoR? :smile:

I absolutely agree with this. I tried to make aether Wind Devils + AAR Druid. There is a flat lightning damage on Maelstrom and it should be moved to the first node of WD and the electrocute on the first node should move to Maelstrom.

For aether WD you would not have to go for Maelstrom then. Now you should but the points are too restricting…

Moving any damage to the first node is pointless if we don’t change how the skill itself functions.

All these random Wind Devils bait skill modifiers & conversions should be rebalanced and added specifically to Maelstrom - I think Crate made a precedence for secondary effects & skill mods with Cadence & Deadly Momentum. That way gear support that’s meant to help Devils deal damage actually scales with their quantity.

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Or just make the first node better…

First node deals exactly the same damage if you have 1 Devil or 7. Unless Crate decides to suddenly change that functionality it doesn’t make much sense to bait people into investing skill points into the main node of the skill. It’s not intuitive to see a conversion/added damage granted to a skill that has anti-synergy with anything that actually increases quantity of Devils.

Azraka relic is exactly how the main Devils node should work - you get more pets you deal more damage. That’s the intuitive use case. If that’s not doable due to engine limitations we could just move Devils support into the skill part that actually stacks - Maelstrom.

Devastation is extremely outdated skill. Cd is way too long, damage is not good even with stacked mods. Low aoe as well. I played spellscourge, chaos deva with 100% wd, 3-ele deva, all felt bad.
Damage is not sufficient.
Probably should add cd reduction with lvl to, say, 11-10 sec at hardcap, same with +projectiles.

To add a bit more context, the starting radius of WoA does feel a bit small, specially when it’s being used to reset another skill. In my case I’m playing this Evoker using WoA to reset TSS via Aw. Eastern set, and it overall feels very good, but everytime I reset TSS and cast it, WoA goes back to zero range, which feels wonky on most situations.

Possible solutions could be increasing the starting radius slightly, or make the radius decrease over time instead of instantly (similar to how charges of Savagery/RF/etc are lost individually instead of going straight to zero).

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Well, that should be fixed ASAP.

Maybe wrong thread, but i do think that Kriegs Set feels super bad nowadays. If warcry would get -3 secs cd (usual suspect) and Cadence or Reaping strike some 2/3 max target increase, it would be pretty helpful.

You could also give it Onslaught stacks to Cadence to use them with Blitz.

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Not all reavers are op.

With the help of banana I made this ultimate phantasmal blades build - Chaos PB Reaver. On paper it has everything: 3 extra blades full ranks and full conversions bit of extra flat and weapon damage, only downsides being single RR (which is usually not as bad on Chaos) and the need to press RoS to proc dr and rr%. Ravager is respectable 30 seconds, which is solid. Clear is not amazing by any means and of course playing Chaos with its need to actively press all of its devotions on top of new potions is not the most pleasant experience. I am yet to play classical Demonslayer (that has no extra blades) in this patch but something tells me that PB are not that red hot. Maybe someone else played/min-maxed PB builds in this patch and can share their experience.

Perfectly fine thread for it, Krieg did fall off a lot.

But tbh most sets that didn’t get the new tech feel outdated right now. What old set that didn’t get an update and doesn’t involve skills touched by the new tech is even good right now? Tbh I really struggle to name one. Maybe this deserves a thread of its own even.

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I played cold PB sabo and the damage was zero DPS… even for me and I am no speedrunner.

Maybe it’s time we reduce warcry CD to 4.5s and change those warcry CD mods on old sets to OS stacks to Cadence.
Including but not limited to Krieg, warborn.

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