Perma War Cry with all RR at current values of phys. This is what Soldier needs. Change the transmuter to something new.
maboi making here heavy duty glass cannons, quite impressive honestly. Tradeoff must be lack of survival.
Tbh I also wanted to make dual unmaker grenado onslaught build but stopped right in the theory.
Perfectly balanced, working exactly as intended.
I wonder how good it is to use the ascended bonus for fighting spirit.
One to extend fighting spirit duration
The other one that has a chance to reduce Blitz CD while fighting spirit is active
I might try it at some point
this one seems like a complete ass tbh. first, it’s kinda useless, second, why do we even have 2 FS asc affixes in the 1st place?
I wonder this about a large portion of the affix pool. Like why do we have 2 different panetti’s magic affixs?
there’s a lot of magic affixes that I would love, even without the added damage just the skill point bonus on gear. Would make life so much easier trying to cap certain skills. Ulzuin’s chosen isn’t as bad as it used to be but some other things can be painful if you’re out of their “normal” element.
Yes, there is a lot of bloat in the affix pool. It needs to be cleaned up.
I do not know if it have been mentioned but Wereaven´s basic attack needs a buff. Does not deal much damage.
Since this thread changed from OP things to UP things, can we please give Hyrians Bulwark some love? The offhand slot is too valuable to waste on that shield. Sucks for caster builds, sucks for melee builds, granted skill is absurdly weak and the effect only lasts 2 seconds. No skill modifiers. Throwing away the offhand slot just for a 2 second reduced enemy damage skill is a huge ask.
Stonehand Behemoth is the same kind of shield, a stat stick with an AoE granted skill. Except that shield does 500% offhand + 500% main hand damage vs Hyrians pathetic 150% offhand only. The purple forcewave is too sexy to be so terrible ![]()
1 shot lokarr
1 shot crate
2 shot dread
2 shot / 3 second calla
5 ish second mog
Also Horn of Gandarr needs more area. And it would be nice if it did not interrupt skills like the different cries.
Ravenous Earth and Canister Bomb need a buff.
Flames of Ignaffar and Eye of Reckoning are behind the other channeling skills.
1.3.1 is out, and the list will need a lot of adjustments. Will do it when I have time, and as the new data flows in.
