…Leaving me with 30 seconds on the timer. So, who thought this was a good idea lawl?
Having less than a minute to run SR is frankly a dick move, because the RNG nature of SR means you will die randomly from time to time, especially with chain freezing etc or disruption champs in the mix. Which is how I died to Moo + a certain ever annoying Crab T_T
Did manage to finish that chunk just under the time limit, but it was fluffing close. Only to time again when I got trapped by a bone golem XD
If you don’t make the timer, it’s just a bit of a penalty in the loot room. This doesn’t seem too unfair, since I’m assuming you’re not dying too often. Practically speaking, if you are dying in one in ten runs, that’s a pretty miniscule loot penalty. Am I missing something?