Path of Exile & Diablo III

I joined the path of exile game, it and Diablo III like, I played two weeks, the game is fun, but need to spend money to get a better experience

Posted on “News in Gaming”

Moved thread.

I also played poe for two weeks, and I found that some sites can buy cheap poe chaos orb, it makes me grow very quickly, you can go to poe4orbs.com to look at.

Yeah Path of Exile has a completely shitty trading system and D3 requires you to play a certain build for each class or you can’t progress even a fraction into the game without them.

My main issue with PoE and D3 is that I feel like you always have to rush through the leveling process to get to the end-game just to enjoy the game (as someone who played D3 more than PoE, I know this is especially true for D3). With Grim Dawn, I can take as much time as I want, and I’ll still be rewarded whether I’m rushing through the game, or exploring the world of Cairn.

For me, in PoE, I enjoy the process of build crafting and then slowly piecing it together, but imo the fun doesn’t start til around level 30-40. I have never played non-hardcore in POE, the game is way too easy, and I guess HC helps to keep the game interesting.

You are right though, GD makes the leveling portion of the game more interesting as you strive for that next skill point, that next devotion point, that next boss for a chance at better gear. In POE, most of the drops are shit, and you don’t really get much from leveling besides the passives, which are good of course, but nothing compared to the rewards of 3 skill points.

I played PoE when it was still in early access and it was definitely fun while everyone was perfecting builds and trying new ones, but they’ve tailored the game so it encourages rushing to the end-game. I’m the type that I prefer the journey, not the destination. Games that focus heavily on “end-game content” just don’t do it for me anymore.

I hadn’t quite fully realised until reading here, but same for me. GD has a way of rewarding the whole leveling journey: drops, skill points, devotion, faction gear, etc all keeps your focus on the next improvement. I enjoy developing characters in GD to the point I often don’t care if they’re abandoned at higher levels because the journey is engaging.

PoE is fun, but after I lost three ~35 HC characters in a week due to game mechanics (Burning Man!) I couldn’t be bothered starting again… because you can’t just get good loot, it has to match the number of sockets you need, and then the right colour combinations. And because the gems basically level themselves you don’t notice the power growth very clearly.

In other words it becomes a chore to get back to where you were because it’s basically defined by gem choice (or luck!) and sockets (colour and number) and gear otherwise matters little.

I’ll still give it a go again with 3.0 and the new act etc :slight_smile:

Yea sockets are a bitch. I never have played past level 60-70, since I play hardcore in a group, we always have to relevel because someone will die from something stupid. Accidentally opened a strongbox and got frozen, accidentally opened a breach/talisman portal without realizing it would summon death, etcetc. Tbh I never died to Burning Man. He scared the shit out of me though the first time, that explosion is insanely loud, first time I got hit by it I ported to town since I nearly burned to death myself, but damn, lesson learned right away, run the fuck away when he’s gonna blow.

But yeah. I love both games, POE is constanly evolving and improving, the trade market is annoying though, I ignore it altogether but as I said, never really got high enough to need it. Maybe I die because I don’t use it ?.. hmmmmm Still won’t bother though. I like trying new and stupid builds, so I don’t mind losing chars now and then. GD is just my stable fall back game.

First I saw you say this…and I immediately “knew” that you had never finished merciless - much less gotten to mapping and endgame.

Yup - exactly - youve never even gotten past the “entry level” content yet…

Path of Exile is the hardest ARPG on the market.
It takes not only gaming skill above any other ARPG - but it also requires logic/math/planning skill, because it also has the most customizable character build system on the market.
You CAN and WILL make a useless character in PoE.
Probably your first 5 will not be good enough planned/built to make it to endgame.

In any case — you just proved yourself wrong in your own words.
Path of Exile is the HARDEST ARPG on the market - not the easiest.
Playing in HC on PoE is IMO pointless however because it limits the kinds of builds you can make to about 10-20% of the available viable builds.
I dont see the point in that.
I play HC in EASY games like GD. Because you SHOULDNT die in GD and EASY ARPGs like GD. Where you can and should plan forward and avoid death.
In PoE it is much faster paced and there are serious hazards that are indeed life threatening – which at the same time, really makes HC what HC is supposed to be: risky. You do indeed risk dying and losing your HC character in PoE and it happens to the best PoE players all the time. Thats the thrill they get from playing in HC.
I guess I’m not as hardcore as them though - I prefer to play HC where I know I can survive as long as I dont do something stupid, make a mistake, etc. The thrill of forcing me to pay attention is enough for me.
I dont get a thrill out of losing my character because of random mods on a monster, boss, etc tearing me apart without any way to foresee that risk happening. I understand the thrill that kind of risk provides - but I dont enjoy it (I played HC for about a year but no longer do after realizing I didnt like that aspect in PoE — yet I still play HC in every other ARPG including GD…)

TLDR; PoE is the hardcore of hardcore ARPGs on the market. It is the #1 ARPG for character customization. The #1 multiplayer ARPG. The hardest ARPG.

GD is of course great, and supported it through early access without hesitation since I even loved their last title TQ — but I find it to be quite a different game “genre” than PoE. Its a very atmospheric, story-driven, casual, and also very uniquely customizable C/ARPG.
I play GD to satisfy a completely different feeling than PoE. I dont find them comparable all that much, and even where it is viable to compare them - I think its sortof pointless to anyway.

@Mythal

Maybe… just maybe

but I think you enjoy PoE a lot :stuck_out_tongue: