I thought I do would do a review of this game, it does contain some spoilers.
For those that don’'t know, Pathfinder kingdoms has been recently released. the game is based on the ruleset / books of the same name. Which in turn is heavily modified from the Dungeons and dragons 3.5 ruleset. If you are familiar with Neverwinter nights (D&D Editor 3 ruleset) you should be familiar with some of the game, classes, races and feats. etc
The computer game is RTwP, same as the BG series.
Now on first look, the game offers a large open world to explore, once you done act 1, you move onto the main part of the game, to build and maintain a kingdom.
If the game worked, this should have been pretty good, and the world map looks large enough to explore.
HOWEVER!!!
As much as I want to give this game a positive review, I can not.
While the early part of the game has been beta tested, later parts of it clearly hasn’t. Also some testers have said, that feedback was ignored, or too many bugs were reported and the devs pushed on with the release.
Once you start to peel the surface of the game, you can start to see the cracks.
The character generator is buggy, try and create a cleric, and the deity and domain screen bugs out, as the sections of domains and deities goes blank. Weapons focus feat is also buggy. Also some of the feats (which give classes extra abilities) are broken.
Also on release, the enemies have inflated stats, (making them near impossible to kill) and this was on normal, on challenge mode and unfair mode, the stats are inflated even more.
So the devs released a statement about this, and tried to address some of the balancing in the first patch, which ended up breaking the ability to hire custom mercs. They didn’t fix this in patch 2, (a day later) but on patch 3.
However, none of those patches really fix a lopt of the underling issues with the game.
There are some gamebreaking bugs, Act 3 and certainly on act 4. (confirmed) the kingdom management is poorly done, while you can set this to auto, it seems to be handled with dice rolls, so while it can help to keep you town going, there are also reports, it can make your kingdom fail for no reason.
Thjere are other issues with the game, Tooltips and the tutorial do a poor job of explaining the game. especailly if you are new the the pathfinder rules.
While the devs seem to be trying to fix the game, so far, (next major patch will be out end of next week) But sadly, the game was rushed, poorly tested, its clear they didn’t test the later parts of the game. some important features are missing in the game, like sorceress not able to unlearn spells. There is no respec option (and it exists in the rules) and that would have helped to correct the major flaws in the pre made companions, (and many of them aren’t that great)
I tried to like it, but in its current state, its very hard to like, combat is flawed, the party AI is basic and useless in a few cases, so best to play with the AI off) There are a lot of placeholder images in the CC screens. plenty of bugs, including some gamebreakers.
Maybe in 6 months to a year or 2, this game might be worth playing. I won’t bore you with the other issues, like the annoying encumbrance system, or the annoying rations that weigh far more then they should.
For an open world game, you really can’t go that far, especailly with a kingdom.
So all in all, there is a good game screaming to come out, a good game that may surpass the likes of BG and IWD series. BUT its ruined by an inexperienced dev team that bitten off more then they could chew.
If only the studio (Owlcat Games) did a smaller project, built up the rules, and the smaller game, then shifted onto something a lot bigger like Kingmaker.
But sadly, this is also the fate of a few KS funded titles as well, like Frontiers, and Limit theory (as that has now come to the end and no game) or some projects not really delivering what they promised.
P:K needed at least another year or 2 in development. and some time testing it.
So if you do decide to pick up the game, be aware that, by the time you do start to notice issues, you won’t be able to refund it. and sadly, I wish I never did buy this game. so I’m stuck with a broken mess and hope that the devs see it through to the end to fix it.
One final point, which I have left to the end,
the game is littered with time limits.
Act 1 has a time limit of 90 days to kill the boss. but some have failed the time limit and its game over.
Act 2 has several time limits concerning quests.
Act 3 also has time limited quests
Act 4 more time limited quests (until you hit one of the confirmed gamebreaker bugs that is)
I personally dislike time limited quests, its not a good idea, I know there been a few games that do have them, Fallout 1, BG and 2, but in the latter, it was fairly easy to workound the time limits. But not so in P:K. I just hope that the devs remove the limit limits or extend them. The problem is, there is a large world to explore, but you can’t, its like walking with a heavy ball and chain on your ankle. you just can’t go very fall.
so in its current state, my review score must reflect that.
6/10
Final thoughts.
IF the game is fixed, and is playable, I will probably change my score. I want to like it, but not in it’s current state. But there are other flaws in the game, that can’t be fixed, and that will effect the state of the game. Give the game a year or two, then come back to it.
Going to wait on this myself, and see how it turns out.