Paying Debts help

This dungeon!!! I have a phantasmal blade build that melts everything that comes into the field but… this dungeon is killing me. I have yet to even see the end boss to finish the quest. All my resist are maxed but whatever the purple stuff is is brutal. It stuns me (even with stun at 80%) then I can’t even attack. Now mind you, my life steal is an excess of above 40% at all times so I rarely see my life bar move.

I’ve cleared all of the dungeon up to the “death room” that seals you in an then tons of monsters spawn on level 2. I was going to just skip this and run right to the boss my next try but yet again some random purple stuff got me. What potion should I use to negate this stuff and what potions are good for the boss when I get there?

thanks

Share your grimtools link, so we may find where the problem is, also on which difficulty it happens?

Purple stuff petrifies you, not stuns. There’s a separate resistance for it.

Ultimate. On phone now so can’t really do grim tool easily. I have attempted morgoneth a few times and it’s just a one shot BS fest so pretty sure I’ll just A: give up on it B: delete character out of frustration or C: make multiplayer game and have someone else do it for me.

The major dangers with Morgoneth I can note are:

  • He lowers your resistances by 33 and mainly does Cold and Vitality damage. You want these sufficiently overcapped. Same goes for the rest of the dungeon.

  • He also deals quite a bit of Physical damage as is expected, a good amount of armour, physical resistance or some other way of mitigating/lowering damage are wanted. Armour absorption and decent armour are especially notable as his attacks that release several projectiles also do physical damage. With low armour absorption, eating multiple will chip your health down whereas sufficient defenses can mitigate them.

  • He passively shreds your OA and DA and his melee attacks after a few swings shred your DA even further by 500+. Either build for high DA or expect to get crit. I have no issues taking him on with characters with 3k DA. I find 2.8-3k is a safe range for campaign farming with 3k being more on the comfortable end.

  • He shreds your damage output by up to 60%. This can be felt on damage-heavy characters like shotgunners if you watch his health bar and is especially important as dealing less damage means you life steal less.

  • The Shade he summons alongside him matters. Most of them will fire a few projectile bolts that deal a bit of Physical damage and another themed damage type but the main one to watch out for is the Shade of Sethris. Besides the projectile bolts, it casts a Physical Devastation over you that dramatically increases damage received and can lead to some insane unexpected damage bursts and deaths.

Thanks for the input. Basically just forget about him. Level 100 reaper full demonslayer set. Phantasmal blades/ siphon souls, spirit blade, ill omen, spectral wrath. Steps of former, bastion of chaos and port of Val simple cakewalk no buff potions needed at all.

Will finish up act 5 and probably cake walk act 5 dungeon. Just playing this character now to get that last skill point in act 5 and to farm items for other builds.

Just really annoying to see such a powerful build get demolished suddenly??!! Oh well.

Morgoneth is the hardest non-celestial boss in the game. Some of my builds which can do SR 75+ consistently can die to him unless I decide to use an aether cluster, depending on luck/mutators. He is harder than the nemeses of the main campaign because the room prevents kiting.

EDIT: Actually, he is considered a celestial, which probably explains his level of difficulty.

He’s not on par with the top end Celestials like the superbosses, their resistances are all around substantially higher than his for example. He’s still a roguelike dungeon Boss.

I never meant to imply that. I was just pointing out that he is technically a celestial. And he’s still a lot harder than the other roguelike dungeon bosses, at least for me. The other ones pose hardly any threat of death at all.

Eh, I think him being harder than other roguelike Bosses just comes down to knowing the fight and preparing for it accordingly. I personally find Kymon harder than him if we’re talking hardest non-superboss Boss.

I rotate 15+ characters (used to be more before recent nerfs), all of which can do SR 75+. I’m not going to downgrade the offense of some of them just to kill Morgoneth more consistently, as I consider SR75 to be more of a priority. Some of them can do Morgoneth with hardly any issue.

I never suggested you should, however not having appropriate stats for a roguelike Boss fight on a character and then calling it the hardest non-superboss fight just comes off as odd to me, same goes for knowing mechanics for the fight like attacks to watch out for (not that you specified this, just pointing it out as it falls in the same boat).

Like, I wouldn’t try to fight Shar’Zul without overcap on Chaos/Fire resistance or Gargabol by tanking his Fissures and then call both fights difficult.

Still think it’s the hardest roguelike Boss fight even for my characters that can kill it every time, as it takes the longest time and they take the most damage compared to the other roguelike boss fights.

You can kite Shar’Zul and Gargabol. Morgoneth not so much.

I made my point about kiting as the main reason why he was the most difficult in my first response.

What can send Morgoneth over the edge is if he summons the Sethris wraith. Morgo RRing you and then getting hit with the rock shower that Sethris wraith can use leads to a very nasty combo.

  • yep act 5 dungeon easy too. Oh well won’t complete all quest.