I’ve been playing this game lately and quite like the gameplay. I’ve had some serious performance issue though, and thought I’d solve them by ordering Geforce 1080Ti.
So, after installing the card and getting very often framerates like 20-30, and the “stable fps” of 40-70 I have to say the performance in this game is like a really bad joke. How in the world is this even possible?
I did check in other games and I got massive boosts in fps compared to my previous card (780Ti.)
Only an I5 4880 running at 3.6ghz atm. when in turbo 4.0ghz
16gb ram, RX480 gpu
with vsync off I run Grim Dawn at 110fps with dips to 50. with Vsync its a stable 55-60fps. Unless I visit Valbury then it drops to 11-15fps. Or if I record with OBS then I have unstable FPS of 40-55fps. When streaming its a smooth 60fps with occasional dips. In Crucible my fps drops to 30fps regularly in the higher waves with more things happening on screen.
My grim Dawn settings are maxed exept for 1 thing. Shadows and lighting are at medium. Lighting/particles especially has a big effect on performance.
If you’re sure that your hardware is fine…how about the software end of things? As you spend time on the internet you collect, unknowingly, a lot of various junk that slows down the pc. Or when you uninstall software there are still traces left of it that slows stuff down over time. I had a massive performance boost on a clean pc compared to the pc months later with less maintenance done on it. And other games suffer as well. But then again… instead of 140fps back to 110fps isn’t that big of an issue
I have really hard time believing this. I just killed fabius, and fps was somewhere around maybe 40-45 when I only have him on screen. I do get like 155 when i run around but no enemies are visible, but that matters pretty little when everything goes south the moment something happens gameplay wise.
I do hope that I have some setting messed up or something, but reading this thread it seems I am not alone with this experience.
I’ve tried the trick of turning vsync off from the game and forcing it on from nvidia application settings etc. I’ve tried fullscreen, fullscreen borderless modes (I prefer fullscreen borderless due to 2 monitor setup.)
I’m running windows 8.1 enterprise edition and I keep the OS up to date.
This is a known issue and i’m guessing they have no capable staff for handling this problem. I have had fps issues since beginning. I’m not sure, but i think latest patch made it even worse. Even with most settings on medium/low or off, my fps drop as low as 25. Basically every time i enter a fight, it drops to at least 40-50, never enjoying from stable 60 fps in combat.
My system is i5 4460 and gtx 970. I know it’s not a top tier rig by any means, but it’s rediculous that the game pretty much requires high end cpu and even then barely averages 60+ fps. I think they should inform about this in game system requirements.
AA: off, anistropic filtering: off, shadows:low, reflections: low, lighting: low - rest on high. Old arkovia, fighting the skeletons near undercity entrance, fps -> 35. Its just unacceptable really.
I know mate, i just fought a relatively small bunch of skeletons in arkovian undercity, and fps dipped at 28. It’s not only that i don’t like low fps, but it really makes playing the game harder!
I have just run through arkovian undercity first floor, smugglers pass and blood grove to see what the biggest drop was and what my average fps was
biggest drop: 42 fps when all my procs go off (4 doombolt from gear, my own doombolt, devastation, chaos AAR, aether smash, wrath of the grim dawn and black flame)
highest 191 fps when there is nothing on my screen
Hey korppi, have you tried temporary disabling c-states from your bios? Maybe you’re getting throttling? Worth a try.
I just hope dx11 brings some unexpected benefit to the table, because I can’t play anymore. With all the additions and refinements over time, I’m starting to get sub 30s frequently and sub 20s in the thick of it. I ran Valbury the other time to check it out first time, in elite, and I was so disappointed… The map was great, awesome layout, loads of enemies, but I couldn’t see shit. 10 fps. 15 fps. Way too fatiguing. I’m not an fps elitist, I mean I’ve played gta on the ps2 locked @24?-30? fps like the next guy, but with this kind of game, I can’t do it anymore. I play for 15 minutes and I feel like I’ve been digging for an hour. The part that I liked the most at Valbury was the boss fight, and that’s because the performance was better then.
I am tempted to install on my 6700k just to check the difference but then I’ll end up filling it up with games. :undecided:
Really? Expect anything from Grim Dawn. This is normal. Grim Dawn has never been well optimized… Also expect better performance in lower computers and worse graphical cards. It’s a mistery lol
Average is pretty high, something around 70-80 at all settings max. Its the sudden drops to 25-30 in lightning-heavy areas such as around portals, that piss me off. Sure, I can set shadows and lighting to high instead of very high/max, but the game engine is still a prime example of bad optimization.
And considering I can run things like BF1, Witcher 3 and RE7 at max settings all without drops, my rig is fine.
This argument has never held water in the history of gaming. Different games and different types of games imply nothing about the performance capabilities of your system.
My aforementioned specs never dip below 40fps, and that occurs only in the Plains of Strife/Fort Ikon/Devil’s Crossing.
Well, when games that look like 10x better (and have correspondingly much higher system requirements) run more smoothly, I am very inclined to put the blame on GD here. How old was the engine again?
When I put lights and shadows to high and/or disable vsync its rather fine. But the fact that I have to do that stays a dissapointment, no matter how I look at it.
Yeah, as mentioned earlier in the thread, looks (and therefore graphics) are not (usually) the source of framedrops in GD. The bottleneck is on your CPU/RAM, not your GPU.