Pets stats

One thing interested me… I saw someone write that Pets have all resistances to control by default equal to 100% (stun, mind control, immobilization, etc.). So, the question arose, why do some things have stun resistance bonuses for pets, if they are 100% by default? And if this is not so, then why aren’t pets’ resistance to different controls written down anywhere?

they are not, which is why you see them have various CC resist stats on items and devos

my guess is the dev sentiment was to not bloat the char screen with a million lines of stats
but it’s been requested by players couple times and seem to get incorporated into the sheet listings for 1.2 patch

Well, that’s what i thought. Thanks

The latest 1.2 test patch has all those stats.
image

I think the only stat that’s still missing is crit damage.

Speaking of bloating - since I see “sleep resist” there.
Anyone’s pet ever … fell asleep? Mine sure not, afaict.

I think it’s a leftover from TQ, I don’t think it does anything in GD. Not sure if theres any monster that has a sleep spell but if there is, it’s very ineffective. Apparently Nightfall can put monsters to sleep but I’ve never seen that happen either, maybe they instantly wake up again because of all the Dots applied to them.