Pierce/Bleed conversion

Hey all,

This topic might have been addressed in a previous thread but I can’t find one so I’m asking you all for feedback or clarification.

If piercing is converted to, say cold, shouldn’t bleed be converted to frostburn?

My impression

Cold - Frostburn
Fire - Burn
Lightning - Electrocute
Physical - Trauma
Acid - Poison
Piercing - Bleed

If you convert the damage type you also convert the DoT or am I missing something?

/W

Pierce and bleed are not related, similarly aether and chaos have no dot versions

Unfortunately bleed unlike the other DoT damage types is considered a separate damage type.
So the damage types would be:

Cold - Frostburn
Fire - Burn
Lightning - Electrocute
Physical - Trauma
Acid - Poison
Piercing
Bleed
Aether
Chaos

There have been many requests to change it, as intuitively it makes sense that bleed is the dot version of piercing. Though considering the amount of work it will cost to change it at this state of the game it is extremely unlikely that it will ever be changed.

Pierce and Bleed have separate resistances, that should give you a hint that they are not related.

You forgot vitality :wink:

Y I suspected this but the logical part of my brain insisted on the (untrue) fact that bleed actually was the DoT part of pierce.

It all makes sense now, thanks for clarifying.

I will now go undo my two understandably underperforming elemental to bleed conversion builds.

A humble wish to you great ppl at Crate, plz let make it possible for me to convert elemental to bleed in a future update :stuck_out_tongue:

And yes, I realized I had forgotted Vitality as I drove home from work, how clumsy of me

That would take an almost complete overhaul of the game to make.

A few lines of code and a bit of balancing is all

It would be worth more than the crucible dlc

Think of how many additional hours people would spend theorycrafting

:smiley:

I always wanted a conversion to bleed. Let’s say, Fire damage converted to bleed would make fire a bleed per second thing while burn would be bleed over time. But Crate says nooooo, stupid USER_NAME_01, stupid. :stuck_out_tongue: They never said I am stupid because they’re nice, so don’t ask. Also, I am saying this jokingly.

I actually think it’s my favorite damage type. But either way, if we could convert flat damage to a DoT, it would be kind of OP. :smiley:

They have to remove bleed resists from everywhere

It is more than just a few lines of code and some balancing.

They have not even managed to balance Rune of Haggarad still even after 1.5 years lol

On the one hand, Bleeding Conversion would open more possiblities for masteries which now don´t support Bleeding at all.

On the other hand, Bleeding is pure and simple. An item has bleeding damage–> it´s okay. It hasn´t…well, maybe have another look at something different. Get enough flat damage and percentage…and let the slaughter begin. :cool:

I wasn’t joking about the builds, I actually believed that bleed conversion was possible so I tried not one but two builds before I began suspecting something was wrong. :o

I have an electrocute to bleed vindicator with great theoretical potential if I would actually be able to convert, which I can’t.

possibly ever

Great game btw, been waiting for the 64 bit version and the FG release date announcement made me feel all warm inside :stuck_out_tongue: