“I don’t intend on playing this game but you should cater to my whims for reasons! Reasons I say!!” Yeah okay pal, whatever you want. :rolleyes:
You do realise, given the stats Jaknet provided, you are insinuating that some 68% of players are not “intent on playing this game”, and not worthy of crates time? :rolleyes:
Just ignore them Chillax. There are lots of ways to play this game, the point is to enjoy yourself.
As for the tradegedy you mentioned…I had the same experiece! It was terrible, and I certainly wanted to change things in hindsight, but…after doing just that with other toons and on different difficulties I soon realised it’s too cheap! What makes a story isn’t getting everything right, it’s about following your path and dealing with the hard choices. It’s like watching an amazing movie, or reading an epic book and wishing you could fix all the sad things…but then it just wouldn’t be as amazing or that epic.
Anyway that’s how I rationalise my bad choices I guess
GD actually used to have a save option selectable in the ESC menu. They took it out awhile back, while it was still in EA I believe.
LOT of people never even finish games they buy, because a lot of people are: A - rich and buy anything that strikes their fancy and then maybe never even play it / B: buy something whenever it is on discount and forget it afterwards / C: get it as a gift code from a friend from a Humble Bundle deal.
I have lots of games on my Steam account I never played, but tried out when they were free, for example (Evolve). Or were given to me by a friend but they are not my kind of game (some zombie tower defense thing).
Being someone who loves XCOM, don’t even get me started on Steam statistics there. Most people simply give up and never finish the game because they are busy, have a short attention span, were not looking for this type of game but bought it anyway (see A and B above). The number of people completing it on highest difficulty are really, really few.
Huh, I was in the Alpha (I bought the game before the kickstarter… man was that what seems like ages ago) but do not remember it. Guess I never used it - shows that it is indeed not necessary.
Yeah, it wasn’t necessary. The game pretty much functioned the same then as now. Just a holdover from TQ and as you said it was largely pointless since the games save mechanics made it redundant.
I just recently started playing myself and I have been powering thru, I have to say while I love the game, I hate these random NPCs that just go psycho like Skinner and the guy with the doll. Skinner was especially infuriating because the second you fail his dialogue, the house is burned and the people inside are dead. This is inexcusable. If I’m able to kill him in one hit there is no reason the NPCs should die. He doesnt even move before the house is on fire and the NPCs die the instant it does so.
I was powering thru the game playing hours on end, but this pissed me off enough to just stop playing for the rest of the day. Having failable interactions is fine, but having it instantly result in something that reasonably could be prevented outside the dialogue is just poor scripting.
You guys realise some of these NPCs can drop particular items depending on whether you save them or kill them, right? They don’t just “go psycho” you just didn’t pay attention to the cues in the dialogue. Playing for hours on end so you weren’t concentrating on the dialogue? As has been said you don’t have to finish the dialogue option choice. You can click away from the NPC and come back and try again.
I only messed up Skinner’s dialogue once, and on purpose - trying to say something else. And you get a nice looking torch Monster Infrequent - probably a hommage to the torch weapons you can get in Titan Quest
I mean, I can see what you mean. But playing Elite and Ultimate is like playing a game again with a different character or in a different way; people do this all the time with tons of different games.
I, personally, don’t mind having 2-3 difficulties, as I love starting new characters, and a new difficulty feels a bit like starting a new character but playing harder content and with additional abilities and items. I’m not sure how I feel about PoE’s new system…
If you don’t like it though, just play Norm/Vet and stop! I used to do this until I became knowledgeable and skilled enough and was able to enjoy Elite properly. And I then did the same thing with Elite -> Ultimate. Play however you want - you barely lose anything by sticking to an earlier difficulty
meh, d3 used to bug me by making us play through all acts FOUR times. But in the end I got tired of the game not b/c of that, but rather b/c the devs made the game too easy.
Meh D3 - there is no game there anymore. Just keep grinding those grifts getting 5 more mainstat. Forum is all the same folks bitching about botting. Haven’t seen a dev post for 6 weeks or so now. Very sad really…