Please check the "Opacity" of the pillars versus the council

The main thing that bugs me in this fight is repeatedly not being able to see “what I’m doing”. The pillars continually obstruct my view. Even the 4 in the centre of the room can get annoying as they don’t become transparent at any point.

In the above pic my character can’t be seen attacking the councilman. I’m aware other players will repeatedly change the camera angle but I hate doing this and don’t feel it should be a necessity for the fight.