please help me prepare completely pointless 99 mastery prep UI

i wrote a little script to generate all of these. i have committed my changes to github if your curious how this is done.

however. it doesn’t seem to go past 51 mastery buttons displayed! is this a bug in my design or a hard limit in the game engine?

I just wanted to have this ready… just in case :stuck_out_tongue:

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No idea but if it doesn’t work the regular way, it’s probably a hardcoded cap or a not intended cap since the game is not set up for more than 30 masteries yet.

Anyway, another suggestion for you: reduce the size of the buttons by half in x direction and put two collums next to each other.

Probably would look better than ging beyong the window border :wink:

I’m sure he has no intention of leaving it that way, he is just prepping/testing things out.

im liking 25/26 spread. it stil feels weird though.

why 51 limit crate :stuck_out_tongue:

i guess its good to test this stuff now

Don’t suppose you could move the other PH Zenith masteries next to the already-implemented ones without screwing with mastery enumeration? :stuck_out_tongue:

Also why not put the Harlequin in the center since its (kinda) your own creation? Then you can get a nice 25:1:25 split. :smiley:

yeah maybe.

not too worried atm since only 30 actually work i just wanted to see limits of ui… seems i found the limit ;p

should i even include this ui in my releases?