Hi!
(Where I come: I had the chance to test Grim Dawn a couple hours before the final version came out years ago, but then I totally forgot the game. Some days ago I run into it and I remembered quite likeing it (unlike Torchlike 2, Diablo 3 and The Incredible AVH games) so today I bought the game (just the basic game), read wikies/forums and watch some videos about basic builds aaand…got overwhelmed, because there are soo many combinations and literature (I’m not a hack and slash type, only played Diablo II in the prehistoric ages).
My main question:
Is it possible to create a hybrid build: mainly fun and lazy, pet summoning type, but with a not too useless (not dual pistol) ranged weapon (without coop, on PvE)?
Ok, it IS possible, but is it passable at high levels? (I don’t want to restart/reallocate the build).
I don’t have the time or passion to minmax a character or hunt/grind for specific items, I hope I can just submerge in the game’s colorfull aesthetic, pick up the loot and go along the ride.
So:
(if you read that far, it’s too bad endurance isn’t a skill in the game, but at least +2 for your hunglish resistance).
Could you suggest a build like this (not extremly detailed, just a basic rundown)?
(like: go Pyromancer, but concentrate the points on the occultist’s summonings, like hellhound and 1/3 vs 2/3 on the vitality vs I forgot what are the other options.
My primary fear is: in higher levels, I might run into a brick wall, because as I red pure glass ranged builds not really viable.
(I remember playing with a pure ranged Demolitionst without the zodiac signs worked fine on easy in the first half of the game. Except in the tiny boss arenas and other small spaces - there I got obliterated countless times, since I couldn’t run and gun from the edge of the screen).
Also - is the summoning Conjurer too boring? As I see, it works fine (and I can choose rifle or pistol+shield), but people don’t really firing in videos, just resummoning the pets and harvest the loot.
But I could be wrong, my experiences mainly brought from pre-1.10 Diablo II, where ranged summoning necromancers worked fine. Untill Diablo, where got hammered.
Anyway, (in advance) thanks for the suggestions.