Probably no one cares but I’ll clarify anyway, so don’t you think I forgot the runner-up of the poll. I did actually made the Physical Reaper. Was too squishy and didn’t result as on the paper. OA and DA are hard to balance, though with some luck I did managed it, but if any person wanna do such build;
Physical Reaper this is my theorycraft, very close to one I used. I couldn’t find the right reaper pants so used Grava’s, and to get more OA, got Bull instead of Turtle but so I could invest more cunning but turtle is better choice here. The rest are same. It can do SR 65-66 but not without dying and not fast so I didn’t do further testing. It has the syndrome of all reaper have, too squishy and ofc not having proper AA skill doesn’t get along with physical damage I suppose.
Then I did res-pec it to the one I wanted to make at the beginning. A non-set(I mean no Morgo and no Blood Knight) Vitality Melee Reaper. Purely AA based. It’s much much better than Fire and Physical ones
Though I’ll do further testing with the new patch so I won’t have to do all SR runs again with new SR conditions. It’s also very tanky, surprisingly. Now the problem is I have 5 new, 4 old builds to test in new SR 
PS: I don’t know if anyone tried it before but; please bind Bull Rush to Ill Omen among packs and see what happens
It’s so fun, Azrakaa also works same with it, it’s like auto-rifle running.