I mean, I don’t even know if it’s possible. But wouldn’t it be cool that double damage devotion procs changed its colour or even appearance depending on which %damage player has higher bonus to?
Like if you made an Aether build Spear of Heavens is tradionally aether green, and when you made a Lightning build Arcane Mines are blue/white with little electroshock ripples? Or Murmur being a greenish poison cloud when used on Acid builds?
Probably impossible to implement, but since Crate is polishing game visuals for Xbox release, that tweak would be incredibly cool.