Hello, this is the behavior I’m experiencing. If I set a max number of objects to be created (for example, let’s say I set max firewood = 200), when I reach the total amount of 200+ firewood in stock, the production halts as intended. But if the stock goes again below 200, production remains stopped, causing over time unavoidable shortage if I don’t manage it manually.
Currently, the only way to have the production again when still keeping the max number, is to set the limit from 200 to 201 (and then back again if I want 200). So I need to edit the max number.
This shouldn’t be the way max cap should work, it should retake the production automatically when the stock goes below the cap.