I’m playing and improving my chillspike + blade spirit build now. If the mob I’m hitting is against walls or solid objects, the projectiles will disappear and sometimes it took a few seconds to notice that. Is it intended that devs made this kind of skills non-main-campaign-friendly? :rolleyes:
If you mean them colliding with the terrain, then it is intentional. To prevent you from being able to hit enemies through walls.