Is it good to farm epics or legendary closer to it’s level like empowered stake thrower it’s lvl 65 to eliminate unwanted items like lvl 75 epics and legendaries so in elite right?
The items that can drop are based on enemy level. If you’re fighting an enemy that’s level 65, only level 65 or lower legendaries will drop.
On the other hand, if the level difference between you and an enemy is too big the drop rates will decline. Not quite sure about this though, but that’s how I remember it.
All in all it really depends on luck (RNGesus luck) what item will drop. If you put in a lot of hours on different characters your collection will round out eventually. Pretty sour when you need that second Eye of Beronath.
you don’t find a weapon, weapons finds you.
This is true as I’ve gotten silverbolt lots of times already exploded most of em to components but salty in the weapon you need. might do silverbolt build next RNGesus wants me to build end game rift bosses and final act final boss killer
Some items drop all the time and some others never drop.
It is a very unsafe bet to base your build on an item that you have never seen in your games. You should try to base your builds on your current, real inventory, or on those of people you know around you who might be ok to trade what you want.
Question about farming since I still can’t get the weapon I’m after
Sometimes you can’t even get epic items you want, and you ask for legendary? Well, maybe in a year.
Literally every single build in GD is dependant on very special gear pieces.
The progression for new players is far from smooth. The best bet is to level a few characters through normal and epic and check what legendaries you got from chests, then think how you could use them the best and then use that build to farm. Once you feel another build could do better with legendaries you got you switch. Choosing items for a build you want to play is a privilege of people who had played GD for months.
not true at all, they benefit from BiS items, but there is difference between benefiting from and depending on…
Your statement is only true for people who just want to complete the base game whatever the means. Then yes, by defining “depending on” as “not possible to complete the game without a certain item” it would turn out that most if not all builds aren’t gear dependant at all and having legendary items is just a benefit. But once we move to extra content like ultimate nemesises and crucible BiS or near BiS is pretty much mandatory.
agreed, I am talking about completing the game in Ultimate. To finish the Crucible you pretty much need BiS and a good build, miss either and you need a lot of luck at the very least…
Agreed.
Some builds have their core ideas from sets of mastery skills, some others from sets of items.
I have personally never started a build with an idea in mind based on something that I don’t have.
I cannot stop be amazed how people here have that incredible ability just by themselves to be able to speak in the name of the whole game and of the whole community.
Half of my builds are dependent on nothing else but skills leveling and devotions unlocking. Granted, some builds ideas just ended up being failures, but some others did just fine, and without much planning inventory-wise. Not everybody here needs to overcompensate poor planning and poor understanding of the game core mechanics.
When it’s not my opinion alone I usually say that it’s an established consensus on the matter. I didn’t, so my posts are just my opinion by default. For some reason I thought it was a common approach. I for one never assume that a person talks on behalf of the whole community.
Like I said above, it’s the matter of how people define things. You’re fine with just completing the game? That’s okay! But a lot of people are power players. For that you need gear, but majority of builds can’t really farm efficiently without already having close to BiS gear, and farming high-end gear with pure self-found character takes an absurd amount of time. That’s what I mean by all builds in GD being gear dependant. I often mentioned that before, because looking at all the builds posted new player can get an impression he would just follow the skills/devotions and eventually farm the gear listed. He is correct more often than not, but that “eventually” actually means “a few months later”. Not being able to farm for the BiS gear in a reasonable amount of time is being gear dependant, simple as that.
Not everybody here needs to overcompensate poor planning and poor understanding of the game core mechanics.
I hope you didn’t mean me, because that would had been utterly ridiculous.
My mistake then. I see so many comments here from people who are stating all by themselves that “the game is this or that”, “the players are/do/want/need this or that”, “the community is/needs this or that” etc, and most of the time based on what appears to be absolutely nothing else but personal points of view that I have learned to assume that I was probably one the only users of this forum to be able to make a difference between my personal experience and reality.
Yes, I am fine completing the game. I consider my build “done” by killing the last enemy of the game story-wise (ultim log). I am no solobot nor addicted to highscores and could not care less about the stats of my guys.
Farming takes time, yes. That is kind of the point. If somebody hates farming because it is time-consuming, I have a suggestion for him: don’t farm. And if he wants the reward of farming without the work of farming, I have another one: bots. And if he relies on bots, the discussion ends here as far as I am concerned. Which is why I stress that the understanding of the game core mechanics is supposed to be the main point of playing the game.
A large part of the builds publishers are not much more but people looking for some attention/recognition. This can quickly become some sort of addiction, which means sooner or later excess of some kind. I wouldn’t take most online builds too seriously.