Does we have any Pistols, Crossbows or Muskets on game that gambits the awful low physical damage for insane high damage over time already?
A kinda interesting niche of poison stingers, or such weapons that kill by poisoning enemy instead of blowing enemy by direct shots. The original thread was for blowpipe but because it would require some new animations for it, i considered that original thread dead and instead migrated to here as an adaptation. Of course those base stats as follows:
Base Weapon + Much Lower Physical Damage + Much Higher Damage Over Time + Apropriate Physical Damage to Another Damage Type Conversion
And by base weapon it would not matter if its a Pistol, a Crossbow or a Musket, as long as it’s still ranged.
Still waiting for answers and if possible, wanting to suggest some Pistols, Crossbows, or Muskets with almost no physical damage but lots of damage over time and damage type conversion.