[Question] Making the game Darker, can it be done?

I’m looking for a way to remove the color shifting fog at the top of the screen, and to make it a permanent night everywhere, without the hassle of making it too dark, but just making it so the sun never shines.

Is there any way of doing this, as I’ve kept looking on google and on this forum for answers, nothing turns up, so either I’m using the wrong keywords to search, or nobody has requested something like this so far.

I’ve found a mod that claims to apply the cave layer to everything, but I’m reluctant to try it as I’m unsure whether it works for all currently released content, including DLC.

I’d add links to the mod and a picture of what I mean, but I don’t have enough posts it seems.

If there’s anything else out there that does something similar so I can try them out? please help me out on this as it’s really breaking it for me, it looks weird to have a fog that looks as if there’s a ton of light pollution all around me.

Use my preset…

Um, next post. :wink:

Ugh stupid counters, I just joined. Sorry!

Use my Grim Dawn reshade preset.

Well … I have to admit … it looks cool … but it’s not quite what I’m looking for.

The game has this fog on the upper part of the screen, that I believe starts at a certain distance away from the camera and makes certain times of the day look like I’m in a very brightly illuminated thick fog, which for me personally breaks the immersion completely, as it looks completely weird, very unlike how I view a fog in real life, considering that this particular fog does not seem to be present anywhere on the left and right side of the character, and completely absent on the bottom.

This fog, is somehow not present during certain times of the day, which I can’t check as I haven’t found a way to do that yet, and was looking for a mod that could alter the day/night cycle, to maybe freeze it at a time where the fog doesn’t render.

If your mod/shader makes that fog look better, then I guess I could use it instead.

Maybe by fog you mean depth of field? Try disabling it and see if you like it better.

I can’t describe what it is entirely, but it’s not depth of field, as that is long since disabled, it’s a blue tinted fog in some areas, brown tinted in others, but almost always nonexistent in certain times on the day/night cycle.

It’s like an overlay, placed at a fixed distance from the camera, that gets thicker the further the terrain is away from the position where the overlay starts.

I’d post pictures of what I’m talking about, but I’m not able to yet.

Are you able to screenshot it and maybe circle the area you’re talking about?

I could do that, but the forum prevents me to post any links/pictures until I have at least 3 posts, and I didn’t want to spam other threads to do so, my last reply was the 3rd post, but I felt like I’d be “Bumping” the thread for no reason, so thank you for the interest in helping me with this issue.

The upper portion of the screenshot is where it issue is, it’s a clear view everywhere, except for the top part of the screen, where it appears as if there’s a few trucks with their high beams aimed straight at me through quite a ways of thick fog, now if that fog surrounded the character and got thicker the further away I’d look from the character, It would be believable, as it could mean the fog is just so thick that no sunlight could get through cleanly, and is obscured by this thick fog, but as you can see, to the left right and bottom the fog is completely absent, and whenever I see it, it looks as if there’s a parallel plane to the screen, intersecting the game world at a fixed distance from the camera.

it’s a constant reminder that this is a game world, and I’m literally unable to immerse myself in the universe where Grim Dawn takes place (I like doing that in games, it makes me feel like the events that take place are somewhat real, till I stop the game to realize it’s all a fantasy world, but being able to feel like you’re in there, is just amazing for me).

If there is a way to remove it, or make it look less like a makeshift fog?

(Screenshot stretches the forum in weird ways so I’ll just link it instead of embedding it)

https://steamuserimages-a.akamaihd.net/ugc/874125464630564483/C2BB0199D568116AB45824A8CB77356C2FA03CDE/

Same spot you’re standing but my settings are maxed out. It looks there’s a graphics setting that’s causing it because while my game also experiences the fog on the edges of the screen, it’s nowhere near as bad as yours. I think it’s safe to assume it’s just a graphical setting you’re missing. Try tweaking some of the settings to see if you can’t get it to go away.

Actually, the fog looks exactly the same on both my screenshot and yours, but in your case your field of view is wider due to having a widescreen monitor (I’m stuck on a 4:3 one for now), making it look like the fog doesn’t occupy as much space on the top side of the screen, but I can see it begin at relatively the same distance from the camera as in my case, and it’s daytime, which makes it look a little more reasonable as I can understand fog that light is being diffused through.

The fog, keeps the same brightness regardless of the time of day, I understand this may simply be how the game renders faraway objects/terrain, but any and all options I’ve changed have done nothing to affect how that fog is displayed, and is making me want to scratch my eyes out.

It appears the fog is actually present in all areas except in caves, yet some areas makes it more believable and hardly noticeable, but when it’s really dark at the bottom of the screen, and you have the brightly lit fog at the top of the screen it looks awful.

What resolution is your monitor?

I play on a 1280x1024 monitor (5:4 aspect ratio), but I play in 1280x720 for the wider field of view. You could play in a 16:9 aspect ratio as a workaround. Just be sure to set your scaling to either “aspect ratio” or “no scaling” in your GPU driver’s control panel.

Look, I understand what you’re trying to tell me, but you don’t understand what my issue is, it is not related to resolution or video settings, the fog at the top of the screen is just awful looking for me, and I’m looking for a way to remove it or make it much darker than it currently is.

This is not something you can fix with a “Turn it off and on again” approach.
The ratio at which the fog persists at the top of the screen is exactly the same regardless of aspect ratio or scaling factor, the fact that the window is wider doesn’t change the fact that looking towards the top of the screen is a fog that simply looks hideous.

I did some more testing with a mod that allows zooming out further, if the top most part of the screen terrain is at a lower elevation than the character then it is almost completely obscured by that fog. This tells me that it’s a translucent plane that’s at a fixed level to the player character, and not at a fixed distance to the camera as I previously thought, and the plane intersecting the terrain where the fog starts simply follows the orientation of the camera in any direction, the higher the distance between that plane and the objects/terrain in the opposite direction to the camera, the thicker the fog.

Oh well … I guess I’ll have to live with it for now.