Raise the Dead should revert back to scale with pet bonus?

I get what you’re saying, but…

I remember seeing these mini-skeles hit for around 20k damage back when they were useful iirc. Can anyone say they have a build where they even hit for 6k now? Dedicated to nothing but this proc?

I honestly think if they were pet scaled and reimplemented with their own weapon damage (so things like IEE could benefit them) they’d STILL work better for the hybrid player than the way they are implemented now as pet scaled.

I’m using them anyway, Zantai! Pathing be damned! :stuck_out_tongue:

EDIT: I only actually include them in the Skelemancer build just to cause headaches. They serve no practical purpose whatsoever in that build besides fighting…

THE MAN :slight_smile: