So let me get this straight, you want one less difficulty so you reach ‘endgame’ sooner, which is running a select few areas with bosses and nemeses, to have less repetition. Am I the only one seeing the flaw in this reasoning?
What’s the flaw? You all do this anyways, except with 1 more difficulty added.
have you tried ? Of course clearing all areas etc takes time, but staying on the road and skipping unnecessary areas (like all of act 1 in the 2nd and 3rd difficulty…) reduces that a lot. Never did it, but I guess you can easily reduce the time by 50% if you really wanted to - at the price of being lower level in each difficulty
Yes I have tried and what you said is exactly what happens, if I rush it I lose out on a lot of power gain to where I cannot get through Ultimate without finding everything like the shrines etc. So I am forced to at least try and rush the side areas for the sake of being viable in Ultimate.
PoE is about grinding, GD is about the journey. I take GD over PoE any day, nothing is more boring and repetetive than grinding. I much rather play through a third time than spend the same amount of time grinding.
WRONG. Every game similar to this one is about the grind, there just happens to be less of it in Grim Dawn. You would still be spending the same amount of time grinding now, just with 1 less difficulty.
‘while’, as in ‘you get the best gear simply by completing Ultimate’ ? your luck must be unreal then…
You read that wrong, try again.
then don’t explore everything…
I don’t, that’s why this is all an issue for me, I want a reason to no matter which difficulty I am on. If there was one less difficulty, I can concentrate on everything and not be so goddamn BORED.