I mean, to be fair, whenever the devs decide what meta it is, the game is getting worse. Grim Dawn’s meta is decided by players; some players don’t like getting hit, they go for DA and dodge stats in general. Some players love getting hit, but losing no health by that, so they build super tanky characters that don’t die but get hit often. If Crate pushed one meta, let’s say burst characters meta, where you oneshot every boss but also get oneshotted by every boss if you’re too slow, many people would quit because “this game would suck”. Right now, we can do whatever we want. It’s not a multiplayer game where you have to build something other people do. You don’t have to build DA to be good at this game (does that even matter?), you don’t have to build DA to kill every monster in the game. Wanna be a damaging paper that oneshots everything? Go for it, it is viable. Want to be a wall that also has damage? Go for it, it’s viable. Want to go retaliation? Pet build? Everything’s viable. If something is not viable, and people want it, Crate tries to buff that.
It’s not that nerfing something is an easy task; it’s easy to say “DA need a nerf”, but it’s hard to do. They’ll remove %DA from the game, we’ll sit at 2300 DA on every character, then cry that Crate fucked up the game, they bring back %DA, we’ll cry DA is OP. Even though they’ll add a cap of 60% hit chance, DA can still be fucked up. If they reduce DA’s values, we’ll need other ways to get some defense, and, most likely, if they nerf DA’s values, we’ll stop going for physique at all. I believe that even though they apply the 60% to DA, that stat will still be strong, as 40% chances to dodge damage is a incredibly high amount, as we can get free 50% from Pneumatic burst -> Shadow dance + Wraithwalkers boots.
Overall, DA is not the problem, the problem lies in players being greedy. There’s always a way to exploit the game. Look at Ravager’s pathing, we can easily kill him with no gear because we can make him stuck.
We can do literally whatever we want if Crate doesn’t restrict a particular thing. Restricting stuff just will make us cry again, because something’s restricted. Nerfed, we’ll cry. Buffed, we’ll cry. Just think of it.
Crate already nerfed DA once, but it didn’t affect the game so much. Now they’ll do it again, and now DA may die for a while and come back in few months. Then we’ll want more nerfs, but why when other’s gameplay doesn’t affect ours? Are you forced to do something others do?
I just wait till players will want DA to get buffed because every squishy build that doesn’t get much DA or defenses will be stuck in 2k DA while other builds will have 3k. That time will come, as you want DA to get nerfed over and over again.