[REL] Grimarillion v90d

For the love of this mod :slight_smile: PLEASE change the sound of the Thorn Sprites… They are killing my speakers hehe… Love the mod . Please keep it up… :slight_smile:

Which sound? The wing flap as they move?

Yep the wings… as they move :)… And i think the Astral Rifts (Dream) dont increase in damage as you put more points in them :slight_smile:

Yep, I thought that sound might get annoying but I wasn’t sure since it exists on the raven already but I guess the raven isn’t as fast and you only have 1. It will be removed.

Astral Rifts… thanks, will get that too.

Noted with thanks.
The Rainbow file was updated for v73a.

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v73b Changelog

Inquisitor:
*Fixed an issue where WPS weren’t working at all. Weird conflict when I enabled staff usage, should work ok now though, storm spread shoots in a nova but not much I can do about it.

Hunting:
Art of the Hunt:
*Updated tooltip to show the skill must be toggled.
*Added mana reserve and 12 m radius.

Art of the Hunt - Trailblazing:
*Replaced mana cost with mana reserve

Art of the Hunt - Find Cover:
*Replaced mana cost with mana reserve

Dream:
Astral Rift:
*Fixed an issue where the dmg aura wasn’t scaling.

Nature:
Thorn Sprites:
*Adjusted flapping sounds, should be slightly quieter now.
*Adjusted attack speed and cast speed.
*Basic attack changed to ranged.
*Physical damage on basic attack replaced with acid.
*Increased cooldown to 3 seconds, duration increased up to 12 seconds. (if anyone is opposed to this change please send me your thorn sprites build!)

Thorn Sprites - Fabrical Tear:
*Reworked/Renamed, Now called “Thorn Spray”
*Deals Piercing/Poison damage.
*Fires projectiles in an arc in front of the sprite, dealing less damage to nearby enemies, and more to distant enemies. Ranks increase the number of projectiles.

Thorn Sprites - Summoner’s Call:
*Reduced duration bonus to 18 seconds. (Total bonus remains unchanged)

Call of the Wild:
*Adjusted the hitbox radius so the full pack of wolves can better target the same enemy.

Rogue:
Envenom - Occultic Venom:
*Reduced max level to 1 point.

Warfare:
Ancestral Horn:
*Fixed a broken sound reference.

MEGA
Nexus

To install, drag and drop onto your existing Grimarillion v73a installation. (That means you have to have already installed grimarillion v73 and v73a)

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The Rainbow file was updated for v73b. :dash:

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Hello Asylum. This skill is Storm’s Winter Sprite pet link skill , but only affect player modifier , not pet modifier
It’s bug ? or normality ? I want use this pet but this skill is not pet skill…so sad

What makes you think it works on the player?

Divine acheron’s touch seems to reduce cooldown of ravage, but looking at that skill (and modifiers) it does not have a cooldown.

Yeah, old modifier from when ravage was bone spires, will see what can be done

I think it’s stupid to ask … I haven’t played GD in a while but 1.1.5.0 looks awesome…

Can I use it with the latest version of grimarillion? ^^

1.1.5.0 is not out yet and might require an update of the mod, depending on what changes there are (whether the changes overlap with the mod).

You can probably play with an older version of the mod, but then you are missing some of the GD updates that are not yet incorporated into the mod if there is overlap.

EDIT: so 1.1.5.0 was just released…

The only thing grimarillion is lacking will be the devotion updates

cool, thx!!

Shattered affixes will need to be updated to 1.6 version because it used the previous version of questevents.lua that triggers the script to open the tomb.

Does v73 compatible with the latest patch 1.1.5.0?

It only player’s damage modifier upgrade skill’s damage and player’s Off-Hand weapon Damage affect.
and Pet damage modifier give nothing … that’s right ? or bug ?

The tooltip is just bugged, it scales on pet damage not player damage. The weapon damage is based on the pet’s own innate damage stats.

Um…ok :smiley: Thank you