v74 Changelog
Grimmest:
*Adjusted multiplier for “alcoholic” setting. This should allow more heroes to spawn.
*Removed Arcane heroes from the grimmest spawn pool.
*Removed certain Supporter heroes from the grimmest spawn pool.
Shattered Affixes:
*Updated to version 1.8
Diablo 3:
*Updated to version 3.2
Animations:
*Fixed several animation issues with enemies who can wield staff and spear.
Misc:
*Updated the Grim Quest loading screen to fix an issue with the “G” in Grim Quest that was bugging me.
Items:
*A new change to fix loot drops from GQ items. The aim is to reduce the number of items that are too low level.
*Rage of Ares - fixed an issue with non-divine versions that had an invalid skill profile error.
*Cerberus’ Bite - fixed an issue with non-divine versions having a divine tag.
*Cerberus’ Bite - fixed an issue with an invalid skill on non-divine versions.
*Ring of the Shang - fixed an issue with an invalid skill.
*Lesser Girdle of Achilles - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Sash of Erebus - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Hecate’s Tainted Belt - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Artemis’ Hunting Girdle - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Stormbinder - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Demeter’s Sacred Leaves - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Cord of the Promethean Order - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Pythia’s Bindings - fixed an issue where this was showing up purple, as if it was a legendary item.
*Lesser Herakles’ Mighty Belt - fixed an issue where this was showing up purple, as if it was a legendary item.
*Riddle of the Sphinx - fixed an issue with an invalid skill.
*Sakur-Aba - replaced skill bonus to Strands of Fate with Dark Covenant.
*Mythical Sakur-Aba - removed redundant conversion mod for Distort Reality and replaced skill bonus to Strands of Fate with Dark Covenant…
*Qa’a - Elemental to Elemental conversion increased to 100%.
*Chromatic Staff - Elemental to Elemental conversion increased to 100%.
*Mythical Chromatic Staff - Elemental to Elemental conversion increased to 100%.
*Added Quality tags to all GQ offhand items. (Lesser, Greater, Divine)
*All GQ items that previously had the “Mythical” quality tag, should now have “Divine” instead. This will make it easier to differentiate a GQ mythical vs any other mythical items.
*Shield of Permathryn - raised level cap to 50, re-evaluated some stats to balance around having +2 to all skills.
*Added a divine (mythic) variant of Shield of Permathryn.
*Prokopios - slightly reduced the stats provided by this necklace.
*Added a divine (mythic) variant of Prokopios.
*Updated GQ Spears. (epics)
*Updated GQ Rings. (epics)
*Added 56 higher level variants for GQ epic rings (lesser/greater/divine)
*Updated GQ Crossbows. (epics and legendary)
*Added 21 GQ Divine Crossbows.
*Added a new Divine GQ Focus, Cosmicca.
*Removed many GQ variants of GD items from the drop tables and from the Satyr blacksmith. (no reason to have all these when GQ has it’s own “official” items now)
*Adjusted the stats of Razor Claw, Spirit Blight, and Summoner’s Totem pets.
*Reduced the skill costs of the Razor Claw pet’s skills.
*Something else?
Inquisitor:
Ranged Expertise:
*Fixed an issue where this bonus wasn’t working at all. Weird conflict when I enabled staff usage, should work ok now though.
Earth:
Earth Enchantment:
*Adjusted the weapon tint color when the buff is active to a more orange hue.
*Reduced the tinting of the weapon
Coredweller:
*Fixed an issue where the game would crash if you had a Divine Code of Hammurabi equipped.
Rogue:
Lay Trap - Poisonshot Trap:
*Fixed an issue where the game would bug out if enemies got too close to the trap.
Warfare:
Warhorn - Cacophony:
*Reduced transmute cap to 1 skill level.
*Removed Damage modified.
Spirit:
Spirit Ward:
*Updated the tag so that it is clear that the buff only affects the player.
Hunting:
Art of the Hunt:
*Added 12m radius.
Dream:
Sands of Sleep:
*Fixed an issue where the icon wasn’t square as intended.
Trance of Convalescence - Wrath:
*Updated the tag so it is more clear what this skill does.
No previous versions necessary to install.