[REL] Grimarillion v90d

I have changed to playing in windowed mode, and after several hours the crash has not come back.

edit: the crash is back. it happens when hovering over the bottom left skills. sigh.

Hello, will update be avaible today? I can’t pass thru Gates of Devil’s Crosing, but it happens only with mod also everything will be ok with items in stash?

Same with The Amalgamation boss. The barn doesn’t open therefore can’t progress main quest.

Hey whenever i try to use the “Blitz” abillity of the Solidier i get stuck in place unable to move and i have to quit to main menu

Same “Engage” abillity in Terror

Ok hopefully this fixes a few bugs including the door issue and unlocks Oathkeeper, plus a few small nature adjustments.

This update requires 64a. If you haven’t already downloaded it, click here





*Fixed an issue where the mastery select screen was pretty much broken.
*Unlocked Oathkeeper. (requires Forgotten Gods)
*Fixed a missing tag issue for the Blood Gem artifact.
*Fixed an issue where Kraken was missing a few stats that were meant to be updated. (please report any other devotions/augment/component discrepencies)
*Fixed an issue that prevented the gates in Devil’s Crossing from opening. Maybe fixed other doors/gates too. (let me know if there are any others)

Heart of the Oak:
*Health bonus increased by 50%.

Kodama - Sustained Growth:
*Increased regen by 50%.
*Increased regen for pets by 100%.

Kodama - Overgrowth:
*Added flat Health Regen.

Thank You for fast reaction, will all devotions and New items be ok? Also, expansion added New slot in stash, will it be added too?

Just install the update and I’m playing around with the Oathbreaker skills and Eye of Reckoning doesn’t activate… button presses but nothing happens.
Can anyone else verify?

Edit: Seems it’s all the movement skills, as Vire’s Might triggers the character to lock up, just like that previously identified Blitz issue.

not sure where to report bugs, but the crusader is missing the top right skill

Ok, last one for today, hopefully I have caught all the major bugs.

(requires 64a and 64b)



*Fixed an issue where many movement skills were not working. (note: Rush still does not work with spears/staves - can’t figure this one out)

Condemn - Reciprocate:
*Fixed an issue where you couldn’t put points into this skill.

Also, here is a homework assignment for anyone interested, a brainstorm project to create new class combo names for Oathkeeper and the soon-to-be-released D3 Barbarian.

Hey ASYLUM101.
I’m about to get back into Grim Dawn since the new Forgotten Gods expansion just came out & I am wondering if this mod will be compatible as I can no longer play the vanilla game since it is too easy/boring.

How are hero/mob spawns done in this mod? Do you just bump up a bunch of global variables or does everything/map have to be individually tweaked?
I am assuming the classes this mod has no/few compatibility issues on the core game itself?
Also how stable is multiplayer for this mod? Do I just have to make sure my friends have the same version and that’s all?

I can understand if this mod will need to be updated to work with the new expansion and will wait if thats the case.

Hope you all have fun with the new expansion!

Created a new lvl 1 character in 064c, unable to use the Savior’s Merit (removed from shared stash, placed in inventory and tried to right-click in inventory) in both veteran and UL Grimmest difficulty modes. The token has the following description:

Unlock UL Grimmest Difficulty
Unlocks Attributes/Skill rewards from quests on lower difficulties
Unlocks Riftgates on lower difficulties
Unlocks all Inventory Bags
“You must be in the correct game mode to use this item”

Any tips on how to use the token?

I am playing with level 56 character in grimarillion , just bought forgotten gods today. using my old save, I can’t open the Burrwitch prison gate at Devil’s crossing. Anyway to fix it or I have to start all over again ? ( tried verifying the game integrity ). When is the mod update expected to happen ?

Okay, mod noob.

What are we doing with the 64b and 64c folders?

Do we now have to have 3 folders named Grimarillion in our folder, or are we just telling b and c to replace duplicate files in the 64a folder?

The latter. Copy the content of 64b over the content of 64a, then copy the content of 64c over that.

Can anyone recommend a fun pet build using this mod?
I was thinking maybe d3 necro + gd necro but not sure.

I’m using Vanilla Necro + TQ Nature, right now level 43, it’s pretty fun :slight_smile:

I’m playing a Riftwalker. For some reason when I use a spear and attack with warp. My character goes invisible and gets stuck.
Currently running with the Forgotten Gods expansion.

Yea spears and staves currently do not work properly with some movement skills in the latest version of grimar. Not sure there’s anything I can do.

not working nothing happens using oathkeeper on grim