Repair Costs are sky high

This doesn’t look right, Weaver building needs 148 Planks to repair but new one cost 80 Planks.
unknown (2)

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And if i salvage the building i get 40 Planks back. Then i only need to make 40 Planks instead of 148
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You can also relocate to the same spot without costs (just a workaround for now)


7 Heavy tools to repair , for a building that cost 1 ?

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This works, but it’s tedious when you have like a hundred buldings to repair…

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This gotta stop!

Also, does anyone know if I do nothing, the villagers DO repair these damages? because if they do, they are DRAINING a lot of my produced materials, as @Paul_Yonson said, repairing are greater than building a new one!

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This issue should be resolved with the just released v0.7.5d. You may need to restart Steam to download it.

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Thank you for the response!

This game is addictive and has a lot of potential

I think there are still some issues with the cost of buildings maintainences. It’s not as high as it was, but for repairing them is almost 100% of what it cost building it. Maybe the cost is not that bad, but the duration of the decaying building could be a little slower than it is could be a little more sustainable.

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Yes, the repair costs cap out at around 90%. We’re still tuning that so it may change.

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