Rerolling Power Creep Discussion

Am I the only one who dislikes this kind of stuff? I could probably write a book on why but no one would read it, so I’ll keep it short and just say that it’s never balanced.

It always goes like this:

“If you don’t like it, then just don’t use it, bro!”

Meanwhile, every player does anyway because it’s just too good. Inevitably, the excitement of gear drops evaporates and the focus just becomes big numbers and ridiculous trick pony meme builds.

Then, once the developers realize that the addition of their “convenience” feature has shifted the entire meta of the game toward stat re-rolling and players don’t care about gear or running end-game content anymore, they return with:

“So some players ended up being a little more creative than we were anticipating, and we’ve been forced to make some changes to the re-roll feature for the overall health of the game. We never intended for players to gain the ability to one-shot Nemesis bosses, so we’ve decided to quadruple the costs of the reroll feature and apply these sixteen other nerfs to it. Simply put, we don’t think players should be spending 90% of the their playtime farming materials for the purpose of re-rolling items and then proceeding to use said items to face roll all of the content to be fun.”

While I get the sentiment, this feature doesn’t allow for anything that you can’t already do by farming for specific items. So I don’t think it will have much of an impact on what builds are possible. Just reduces the amount of farming (for items) people have to do. Or am I missing something?

Personally I’m more excited about awakening epics.

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Rerolling stats is not gonna create any powercreep. Game already showers you with multiple copies of the same item, meaning a lot of people have the best rolls already.

This is just a convenience feature.

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Rerolling affixes is absolutely going to create power creep.

10 flat OA is not gonna create any powercreep. This isn’t adding power that we don’t already have.

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This is precisely the same whitewashing I was referring to. :smile:

I understand and even sympathize with Crate’s desire to add meaningful and exciting features for the expansion but sometimes it’s better leaving Pandora’s Box alone.

I will not be surprised at all if (or when) we start seeing stuff like:

“LOLOLOLOL! Games broken! Stupid devs!”

Following the inevitable nerf, there’s always a small part of the community that accepts it but from what I’ve seen, experienced and (sadly) come to accept is that the vocal majority are almost always the most entitled and least knowledgeable players, and it always turns into:

“Game sucks now! Devs going back on their promise! Never buying from them again!”

It’s maddening.

People already test builds with GDstash that allows near max rolls. What nerf would there even be?

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No, but +4-8 skill points from upgrading your magical affix to a rare one will. Now imagine you’ve got 4 MIs in your build. 16-32 skill points is a lot of power.

Seeing as this is mentioned

And they already recognize that MI’s should be excluded here I’m not too worried. Getting double rares on MI’s will probably be far less likely than upgrading a magical item to a rare item. Just as they are far less likely to drop as loot in the game.

Read your quote again, that’s not what it means.

  1. The inventor will be able to reroll affixes.
  2. Included in those affixes are Ascended affixes that are available on non-MI items.

Nowhere does it say you can’t reroll MIs, and I would argue the feature would be dead on arrival if you couldn’t reroll MIs.

EDIT: Just to be clear, I’m not against this feature. Power creep is pretty much expected at this point. I don’t remember any patches in the entire time I’ve been playing that didn’t have it. I’m just pointing out that this change IS power creep no matter how you slice it.

Which people already can GDstash for. And it’s hyper dependant on the build, a lot of builds won’t benefit from the extra points because there’s nothing to put the points on.

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Games are not balanced for blatant cheating.

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But plenty of people here test builds with GDstashed items.

I get the concern but I think it’s not going to be as bad as people think. We have no concept of how hard or how high ascendent mode scales. So the power creep might be justified.

Crate won’t leave things in a busted state and most level headed players will see any kind of doom and gloom as sheer trolling.

Besides how much of the player base is going to be grinding things at that level to become “op?” How many are just going to stash it and be done. And does it matter in the end since it’s a single player game where players don’t have to interact with it?

If it’s released and busted in bad way, then for sure do something about it. Doubt it will happen or stay like that for long.

So? You cannot balance your game around people who are cheating.

There is not a single build ever created that can’t benefit from 2 skill points, let alone potentially a couple dozen.

Yeah, I’m willing to give it a shot. Like I said above, I’m not against it in principle, just don’t like people trying to tell me that power creep isn’t power creep.

People are already GDstashing items all the time for their “perfect” builds, especially for most of the op builds seen in the forum, so the concern for power-creeping due to the new system is unnecessary. This re-roll system is just a great addition for people who don’t want to cheat but also don’t want to do endless grinding to get the perfect rares/MI’s for their builds.

11 Likes

Except Zantai is fine with people testing builds with GDstashed items. He’s interested how the final build performs in endgame, and GDstashing is far quicker than farming.

So the powercreep you claim to be there is already here, people already play with optimal affixes and near max rolls.

I can easily link multiple builds that don’t benefit from more points. They already have the stuff they want maxed out.

This feature is meant for people that want, for lack of a better word, a legit way to get these affixes and item rolls.

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You can’t link a single one because they don’t exist.

That’s all well and good, but they’re still cheating and your average player is not doing that. For starters, every xbox player is not using GDStash and I’d say the majority of PC players are not doing it either.

I’m not even arguing that people shouldn’t be able to cheat in their single player game. Hell, I’ve done it myself.

I’m just pointing out that we’re making it easier to get triple rare items and that this is power creep. That’s it. I’m happy to try the game before deciding if it was a good change or not.

Do you really want me to do this? It’s a long list. Not to mention a lot of builds barely (if any at all) use MIs anyway.

That’s true. Doesn’t change the fact that builds are already being tested with optimal affixes and optimal rolls. Making it easy for the average player to get them doesn’t create any powercreep because the people GDstashing already have access to those things.

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Give me your best one. I’ll add a skill point to one skill you already have and declare victory. Easiest win of my life.

GDStash

Is cheating. Just because you’re OK with it doesn’t mean it isn’t cheating. Giving people legit access to something that was only possible with cheating or literal months of farming is absolutely power creep.