Resistance works before block and armor?

You realize Medea isn’t a dev? She didn’t nerf anything :laughing:

Be very VERY glad I’m not. I know nothing about game mechanics! :rofl:

Everyone knows Medea is Medierra, Medierra_fleecestealer

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“so who is this Madieerafleecestealer? are u a dev?”

:rofl:

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Hmmm. This will prove interesting. We always make so many assumptions. On a monster, since the player has access to very high RR, you’d likely never notice an impact to this order. But for a player’s defense, this would be significant. (monsters don’t get crazy amounts of RR)

So my limited tests could also be misleading. Someone should test this further.

“You” = “Crate entertainment” in general.

She’s still not affiliated with Crate in any way, shape, or form, so I’m still very confused.

jiaco, eisprinzessin and I are all volunteer moderators here and are not Crate employees. Just fans of the game like you all are.

Sorry about that. Just changed wording.
Was irritated to see the guide which was read over and over in past several years to have that sort of fundamental bug… Anyways, no excuse, my apology :hushed:

Not a bug. Game Guide is correct.

The order of defense in the game guide is correct.

So the tests of the chinese community is not correct in some way?

I haven’t looked at their tests. I had a programmer verify the order listed in the Game Guide by reviewing the code, and the list is correct.

But the tests, man, the tests!
pepe%20silvia

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What about these two ‘bugs’? Would the devs confirm those assumptions?

The “In a single hit, all sources of physical damage are mitigated by armor respectively" is known. I believe the tester mentioned made a thread about it back when he conducted the tests. At least it was a Chinese user who posted a thread about armor being applied separately to each source, the timing would have been about right iirc. As Zantai said in that thread, the game is balanced around the way it currently works, so there is no need to change it (and have to re-balance everything again).
The other one, I’m not sure of. It only sounds vaguely familiar, it may not have come up on the forums.

Only thing I would point out here is that the test linked by moongazer appears to have been made a few years ago, before AoM. A lot may have changed since then. I’d certainly be up for some testing, but I’m stuck without a graphics card at the moment.

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In common sense, armor applies first is reasonable.
e.g, 4000 incoming phy dmg, you have 2000 armor and 100%absorption. 50% phy res. You take 1000 dmg. If phy res applies first you take no dmg.
In addition,element to phy conversion has no armor check—that makes Beronath sword EXTREMLY good.
I ALWAYS belive in tests and statistics, the number speaks for itself.

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