I addressed the issue with Mythical Crest of Winter Fortitude in the general 1.1.9.1 discussion thread, but since it wasn’t touched in the patch, I wanted to make a specific thread on it.
Since there are lot of conversions that aren’t shown in Grimtools, it’s best that I explain the numbers through pictures. Also, there’s supposed to be Poison Retaliation as part of Dreeg’s Affliction, but I don’t see any Frostburn or Poison Retaliation on this character?
Retaliation and Blitz stats
120K for Blitz that ignores Armor completely and has a 20% for reset cooldown? Numbers don’t look awful in theory, but I’ve had better numbers on Cadence and you get that every second compared to every 3 seconds. 70K-90K retaliation? I know Retal is being nerfed from its glory days from having 200K retal, so I don’t know what the standard is for Retal. What I want to bring up is just how bad this build feels compared to every other build I’ve played.
First things first, why Witchblade instead of Blademaster? For starters, while Merciless Repertoire provides both Cold Damage and Retaliation damage, there are exactly 0 items that provide Cold bonuses + Merciless Repertoire. The only synergy I was able to find was Retaliation gear with points to Aspect of the Guardian, so I aimed for maximizing Blood of Dreeg for the Acid Retal and Aspect of the Guardian to give my character tankiness and Retaliation damage. You’d think that a character with 40% Physical Resistance + 3,000 Armor would be tanky, right?
WRONG! My main gripe is that the only real options for hybrid Retal play is Blitz itself, the Ramming Speed movement augment, and the granted skill from the relic. There’s very few RATA devotions that aren’t triggered on Block, so there’s little way to get a steady source of damage since there are no weapon components that provide RATA (not that I can spam it anyway considering how pathetic my Energy Regen is). Dreeg’s Affliction is okay, I guess, considering how many projectiles there are, but they’re spaced just far enough that you can easily miss an enemy you’re hoping to kill, and the Piercing damage looks so out of place that it may as well not be there.
So you’re basically cycling through these three abilities, hoping that your Blitz actually hits more than 1 Enemy at a time, and cursing every time someone takes a few steps back, wasting your Blitz entirely. Menhir’s Wall helps a ton with sustain, but since you’re not actually killing anything, enemies are piling on damage and you’re not leeching anything back. Every stun, every trap and petrify just makes it that much more frustrating.
Lastly, anyone who’s designing anything to do with Cold damage has to remember that Kuba exists to make builds like this excruciating. I haven’t fought it, and considering how hard it was to take down Fabius (who at least is balls to the wall attacking to soak up more Retal damage), I really don’t want to.