Builds that I tested: Sentinel, Level 100 (GD 1.2.0.3) - Grim Dawn Build Calculator and Archon, Level 100 (GD 1.2.0.3) - Grim Dawn Build Calculator
Encounter with resistant mage bosses last forever. SR 75-76 clear timer went up quite a bit due Conduit nerf AND Sunder increase making impossible to tank some of the boss combos more than in couples.
I suggest fully reverting the nerf.
Moreover I think retal damage in general needs help. Legendary retaliation sets haven’t been looked at in forever. If you play them like you are supposed to your damage numbers will be shockingly bad (except for Stoneguard that can still produce like mediocre single target damage output), like Dawnguard or trying to play Sentinel of the Three thru Vire’s Might (or what does even Witchblade suppose to do with it).
I’ve noticed that since 1.2 direct retaliation damage is working half of the time for me. Like melee bosses sometimes somehow don’t get hit by it. Or maybe it triggers less. All in all it feels much less effective for me, maybe someone had similiar (or opposite) experience?