Roadblocks that randomly appear each session. Do we need them?

Not sure where the sweet spot is - maybe they could remove 1 or 2 barriers - but there need to be a minimum of them to retain a maze.

Sure, Crate could make a static maze (with one persistent set of barriers), but would that be less forced?

They need to cater to multiple sub-audiences. When there is a conflict of interests between them they need to weigh up the pros and cons - here to the disadvantage of people like you who prefer efficiency over variation.

I’d say the issue is probably that you need to repeat the same place over and over. Crate has another solution for that in the works.

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