If I get near melee-ish range of him, my Wereraven form would turn off, turning it back on would also instantly turn it off again. Standing further away would keep me in Wereraven form, but that’s a little hard to do in such a small room vs a melee combatant. I can’t find on the wiki why he would do this, so this feels like a bug to me.
It’s almost like he has an aura that just removes it. As a wereraven skilled character I had no way of fighting the target, thus I ended up teleporting out.
I have fought Salazar a few times as or with a Wereraven and haven’t noticed that. Do you recall any Dangerous Domain modifiers that were active, or any purple-colored spell effects or items or anything? Were you running low on energy? What difficulty level?
The only dungeon modifier was a piercing one on veteran difficulty. So pretty early game really.
There was no other hero in there with him. He did cast some purple colored ground effect under my character, but that wasn’t why wereraven got removed as getting hit by that when further away didn’t remove it.
I however since went into said fight again after a reload of the game and the issue is not there.
So that felt like some kind of combination of things happening.