Salt and Sanctuary

Salt and Sanctuary is an ARPG/Platformer, bsically Dark Souls in 2D. The music, the setting, the minimal lore, the art-style and level design are all perfect imo. Game balance is a lot of imo but it won’t bother you a lot since it’s pretty clear you’re meant to go full hulk mode to beat this game

Steam - http://store.steampowered.com/app/283640/Salt_and_Sanctuary/

Setting:

The game begins in a ship with the player escorting princess from an unnamed country who is to be married to an opposing country’s king in order to avert war. However, a group of marauders attack the ship, murdering its crew. The player kills all the marauders but the ship is wrecked regardless, sending them drifting to shore on a mysterious island where everyone appears to be made of Salt. And the player needs to kill things to collect more Salt to increase their power. The player is the Saltborn

I barely managed to finish the game and almost had a mental breakdown killing some bosses. It’s good and I fully recommend this game to anyone looking for Dark Souls type fun

P.S

Try to beat the first boss of the game, I never managed to do it but I am told the mental suffering you’d endure is totally worth it

I’ve been looking for something to scratch that Dark Souls itch and I’ve heard Salt and Sanctuary is the way to go if you don’t mind 2D. I’m wondering if it’s like DS in terms of replayability and trying different tactics/builds or is it more of a “play it through once” kind of a game?

You can definitely do it more than once imo. In about a million years when the scars dealt by this game heal i’ll be sure to pick it up. This time as a cook

Be warned, it’s an indie game so don’t expect it to be exactly like the famed AAA game. It’s DS in essence but not in budget :rolleyes:

The more it mentally scars me the better :cool:

That’s about the vibe I got from the few videos I’ve seen indeed! And the indie game thing is all good, I’m happy about the low price :smiley:

I’m not honestly a big fan.

I picked S&S up with the intention of satiating a souls-like itch and S&S irritated me more and made me simply reinstall the first Dark Souls. One thing a lot of “soulslikes” get wrong is the difficulty. Dark Souls is not a hard game, in fact it’s quite easy (hence the ‘git gud’ memeology). Ultimately, there’s a fairness to Dark Souls/etc. that is only punishing if you bite off more than you can chew. With S&S, however, ‘biting off’ never felt like an option. It felt as though encounters and the intensity therein were mandatory for progression and the statistical “difficulty” of those encounters was too steep.

Not to mention that the game suffers from worse hitboxes than Dark Souls 1, which - now replaying the game - is DS1’s major issue by far.

Won’t disagree there definitely are problems in this regard
S&S does take a lot of patience to finish, I too would’ve uninstalled but the atmosphere simply got to me and I wanted to explore the world, not sure if it’ll be the same for the rest of you